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Station Squatting (Player Railroading)
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<blockquote data-quote="roguerouge" data-source="post: 4587391" data-attributes="member: 13855"><p>All right, here's why I "station squat"...</p><p></p><p>First, I never ignore plot hooks to station squat. But I squat because there's nothing pressing, not because there's nothing to be done. Don't take it as ignoring the DM. What's the rush? Does it really harm the campaign for the PC to take ten years in game to get to 20th level rather than 1 year?</p><p></p><p>Second, I squat because I love. When my DMs have been doing their job in world building, I want to explore it. I want to see what happens when I work with their creation. Worlds that are three dimensional, with interesting NPCs, make me want to move in. I'm the guy that takes leadership and starts a mining cooperative. I'm the guy that sits on a dragon egg for a year, just to make sure the dragon chick bonds with me. When I run campaigns, it's an option for the players to run for village council. </p><p></p><p>Third, I assumed that you wanted some squatting. Why bother making a city if you don't want me to tour it? Why bother having a starter village if you don't want me to get to know the barmaid? Why have all this local color?</p><p></p><p>Fourth, I squat because I want to contribute to building the world. Running a business is a great way to get access to more NPCs. Hanging out is a great way to create deeper, more complex NPCs through my interactions. It's also better storytelling. Eventually that bar maid is going to want to settle down. At some point, people are going to recognize my PC's smarts or leadership skills.</p><p></p><p>Fifth, investing time, energy, and imagination in the world makes saving it that much more important.</p></blockquote><p></p>
[QUOTE="roguerouge, post: 4587391, member: 13855"] All right, here's why I "station squat"... First, I never ignore plot hooks to station squat. But I squat because there's nothing pressing, not because there's nothing to be done. Don't take it as ignoring the DM. What's the rush? Does it really harm the campaign for the PC to take ten years in game to get to 20th level rather than 1 year? Second, I squat because I love. When my DMs have been doing their job in world building, I want to explore it. I want to see what happens when I work with their creation. Worlds that are three dimensional, with interesting NPCs, make me want to move in. I'm the guy that takes leadership and starts a mining cooperative. I'm the guy that sits on a dragon egg for a year, just to make sure the dragon chick bonds with me. When I run campaigns, it's an option for the players to run for village council. Third, I assumed that you wanted some squatting. Why bother making a city if you don't want me to tour it? Why bother having a starter village if you don't want me to get to know the barmaid? Why have all this local color? Fourth, I squat because I want to contribute to building the world. Running a business is a great way to get access to more NPCs. Hanging out is a great way to create deeper, more complex NPCs through my interactions. It's also better storytelling. Eventually that bar maid is going to want to settle down. At some point, people are going to recognize my PC's smarts or leadership skills. Fifth, investing time, energy, and imagination in the world makes saving it that much more important. [/QUOTE]
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