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Station Squatting (Player Railroading)
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<blockquote data-quote="Appleseeth" data-source="post: 4600043" data-attributes="member: 72496"><p>Let me know how that goes Hobo. I'm an avid baker myself, so maybe I could help you out in advocating how well the players bake the bread.</p><p></p><p>I think we here, on this thread, have reached a bit of an impasse on why the players are hunkering down. It could be the DM is not giving them enough reason to move along. It could be the players not actually desiring to be adventurers. Or it could be a combination. Almost a chicken and egg problem.</p><p></p><p>I may not have mentioned it before, but I do agree that communication is the key to solving the issue.</p><p></p><p>I don't care if we label it or not, but I know that this thing exists. I've almost done it to a few DMs, but my desire to be an adventurer pulled me away from my rock band (I was a bard, and yes, the DM did do some dumb railroading earlier). Not communicating with your DM, or vise-versa just kind of makes you a passive-aggressive arse, and no one gains anything from that. That's why I'm always checking on my players to make sure they're enjoying the game and adventures I make up. Several times in the current campaign alone, which is my first for the group, I've told them they can feel free to kick me out of the DM's seat if I'm not doing an awesome job. It's one thing to think you're a good DM, and another to tell your players to kick you out if you're not.</p></blockquote><p></p>
[QUOTE="Appleseeth, post: 4600043, member: 72496"] Let me know how that goes Hobo. I'm an avid baker myself, so maybe I could help you out in advocating how well the players bake the bread. I think we here, on this thread, have reached a bit of an impasse on why the players are hunkering down. It could be the DM is not giving them enough reason to move along. It could be the players not actually desiring to be adventurers. Or it could be a combination. Almost a chicken and egg problem. I may not have mentioned it before, but I do agree that communication is the key to solving the issue. I don't care if we label it or not, but I know that this thing exists. I've almost done it to a few DMs, but my desire to be an adventurer pulled me away from my rock band (I was a bard, and yes, the DM did do some dumb railroading earlier). Not communicating with your DM, or vise-versa just kind of makes you a passive-aggressive arse, and no one gains anything from that. That's why I'm always checking on my players to make sure they're enjoying the game and adventures I make up. Several times in the current campaign alone, which is my first for the group, I've told them they can feel free to kick me out of the DM's seat if I'm not doing an awesome job. It's one thing to think you're a good DM, and another to tell your players to kick you out if you're not. [/QUOTE]
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