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<blockquote data-quote="Desdichado" data-source="post: 1117045" data-attributes="member: 2205"><p>What the heck are heroic stats? You don't think 30-point buy is heroic stats? I think that's a bit high for point buy. Here's my latest from a campaign that's pretty ad-hoc: we rolled 4d6 drop lowest and took the stats <em>in order</em>. However, we decided we could re-roll 1s. I used my magic d6s (some will remember them from a Chicago Gamesday a while back where I rolled an unbelievable character up right away.) I got <em>really</em> good scores this time around, 17, 13, 16, 15, 15, 11. In fact, I was better than anyone else, actually, so we allowed them to all make adjustments up to my range.</p><p></p><p>Now, we made these characters for what was intended to be an on-the-fly one-off, but we liked it so much we're going to keep at it. We're going to redo our characters with long-term gaming in mind, and because we've got high scores now, we're going to redo them as 35-point buy. That's the highest we've ever used.</p><p></p><p>Personally, my preferred method is to take BG@W's standard array and give each player 3 points to distribute as they like. For higher powered games, I let them take 5. Heroes are as defined by their weaknesses as they are by their strengths, even in over-the-top mythology.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1117045, member: 2205"] What the heck are heroic stats? You don't think 30-point buy is heroic stats? I think that's a bit high for point buy. Here's my latest from a campaign that's pretty ad-hoc: we rolled 4d6 drop lowest and took the stats [i]in order[/i]. However, we decided we could re-roll 1s. I used my magic d6s (some will remember them from a Chicago Gamesday a while back where I rolled an unbelievable character up right away.) I got [i]really[/i] good scores this time around, 17, 13, 16, 15, 15, 11. In fact, I was better than anyone else, actually, so we allowed them to all make adjustments up to my range. Now, we made these characters for what was intended to be an on-the-fly one-off, but we liked it so much we're going to keep at it. We're going to redo our characters with long-term gaming in mind, and because we've got high scores now, we're going to redo them as 35-point buy. That's the highest we've ever used. Personally, my preferred method is to take BG@W's standard array and give each player 3 points to distribute as they like. For higher powered games, I let them take 5. Heroes are as defined by their weaknesses as they are by their strengths, even in over-the-top mythology. [/QUOTE]
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