Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Stats and Balance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3420525" data-attributes="member: 39867"><p>While damage might seem more potent at higher levels than AC, they are NOT related. A 20th level fighter might have 200 hit points. Without some serious game-breaking cheese, that fighter won't even have 100 AC. Heck, he'd be hard pressed to have 50.</p><p></p><p>Also, by the time you can have 100 natural strength, for VSC purposes, you are going to have A LOT more HP. If you just use your 1-per-4-levels stat up, it takes 308 levels to get 100 strength, even with the +5 inherrent. You might be able to get 100 strength by 100th level with the Great Strength feat, and/or barbarian rage, but that just gives you X8 damage. Too bad a 100th level character has X100 Hitpoints from con.</p><p></p><p>Strength does look unbalancing at those levels, because it's the only stat that gives a mechanical bonus to killing people. Dex just lets you dodge or hit with finesse. Con lets you survive blows. Int, Wisdom, and Charisma, barring class features or feats, only grant bonuses to skills. Surly if there was some scaling mechanic for those stats they would seem unbalanced too. Example: What if for every 2 points of constitution, you could ignore all the effects and damage of 1 single attack or spell a day? 100 Con now seems much more potent.</p><p></p><p>But as Pssthpok has said (roughly), there isn't too much in D20 that is equal, and thats all right. If it was, the game would be boring.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3420525, member: 39867"] While damage might seem more potent at higher levels than AC, they are NOT related. A 20th level fighter might have 200 hit points. Without some serious game-breaking cheese, that fighter won't even have 100 AC. Heck, he'd be hard pressed to have 50. Also, by the time you can have 100 natural strength, for VSC purposes, you are going to have A LOT more HP. If you just use your 1-per-4-levels stat up, it takes 308 levels to get 100 strength, even with the +5 inherrent. You might be able to get 100 strength by 100th level with the Great Strength feat, and/or barbarian rage, but that just gives you X8 damage. Too bad a 100th level character has X100 Hitpoints from con. Strength does look unbalancing at those levels, because it's the only stat that gives a mechanical bonus to killing people. Dex just lets you dodge or hit with finesse. Con lets you survive blows. Int, Wisdom, and Charisma, barring class features or feats, only grant bonuses to skills. Surly if there was some scaling mechanic for those stats they would seem unbalanced too. Example: What if for every 2 points of constitution, you could ignore all the effects and damage of 1 single attack or spell a day? 100 Con now seems much more potent. But as Pssthpok has said (roughly), there isn't too much in D20 that is equal, and thats all right. If it was, the game would be boring. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Stats and Balance
Top