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Stats for swords of power?
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<blockquote data-quote="Celebrim" data-source="post: 6303702" data-attributes="member: 4937"><p>That works fine if you are Fred Saberhagan writing a novel.  But it makes for a very dull and boring game.</p><p></p><p>At the start of the books, the reader doesn't know how it will end and he can't foresee which swords arbitrary power will trump the other ones in an absolute way.   Will Shieldbreaker defeat Coinspinner or will Coinspinner's power of luck be so great that Shieldbreaker's wielder always suffers some unforeseeable misfortune (stumbling on a pebble and stabbing himself through the heart)?  Will Shieldbreaker offer no defense against attacks that do not rely on force of arms or is it true invulnerability?  Ok, so maybe Shieldbreaker offers defense against all attack originating with weapons, but if a wizard casts 'Dominate Person' does that work or not?</p><p></p><p>If your intention is to just replay out the events of the narrative, then by all means leave every fiat decision up to the narrative.  If your intention is to play a game that doesn't have a fixed outcome and where the player's actions are meaningful, you have to get rid of the railroad implied by the books incarnated power of plot.</p><p></p><p>Otherwise, the game devolves down to: </p><p></p><p>a) Do we have Shieldbreaker?  </p><p>b) If no, have the Monk get Shieldbreaker.</p><p>c) Win.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6303702, member: 4937"] That works fine if you are Fred Saberhagan writing a novel. But it makes for a very dull and boring game. At the start of the books, the reader doesn't know how it will end and he can't foresee which swords arbitrary power will trump the other ones in an absolute way. Will Shieldbreaker defeat Coinspinner or will Coinspinner's power of luck be so great that Shieldbreaker's wielder always suffers some unforeseeable misfortune (stumbling on a pebble and stabbing himself through the heart)? Will Shieldbreaker offer no defense against attacks that do not rely on force of arms or is it true invulnerability? Ok, so maybe Shieldbreaker offers defense against all attack originating with weapons, but if a wizard casts 'Dominate Person' does that work or not? If your intention is to just replay out the events of the narrative, then by all means leave every fiat decision up to the narrative. If your intention is to play a game that doesn't have a fixed outcome and where the player's actions are meaningful, you have to get rid of the railroad implied by the books incarnated power of plot. Otherwise, the game devolves down to: a) Do we have Shieldbreaker? b) If no, have the Monk get Shieldbreaker. c) Win. [/QUOTE]
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