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<blockquote data-quote="Bran Blackbyrd" data-source="post: 1712748" data-attributes="member: 1710"><p>I created this method of generating stats simply to make fun of my friend, who was constantly making up increasingly elaborate, convoluted and lame ways of rolling ability scores.</p><p>I ended up having my players use it to roll their PCs for my current campaign (FINALLY coming back from a very long hiatus). I roll most of my NPCs the same way.</p><p>Bad luck has a way of overcoming even the highest ability scores. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p></p><p>Roll 4d6</p><p>Out of those 4 dice: </p><p>Reroll All 1s</p><p>If you rolled at least two 2s, you may reroll all 2s.</p><p>If you rolled at least three 3s, you may reroll all 3s.</p><p>If you rolled a straight (1, 2, 3, 4 or 3, 4, 5, 6, etc.) you may reroll all the dice.</p><p>If you get the exact same result on all four dice twice in a row, you may trade in the resultant stats of both rolls for an 18 in one stat. Reroll the lost stat.</p><p>Drop the lowest die, of course.</p><p>Repeat seven times and drop the desired number, leaving yourself with 6 results.</p><p></p><p>The lowest you can get is 10 (<span style="color: Red">2</span>, 3, 3, 4) unless you choose to keep certain numbers. One would think that this method turns out uber PCs, but it just as easily (and perhaps more often) turns out extremely average PCs with lots of 13s and 14s.</p><p>The last time I rolled up an NPC with this method it came out 14, 14, 13, 14, 15, 12, <span style="color: Red">11</span>.</p></blockquote><p></p>
[QUOTE="Bran Blackbyrd, post: 1712748, member: 1710"] I created this method of generating stats simply to make fun of my friend, who was constantly making up increasingly elaborate, convoluted and lame ways of rolling ability scores. I ended up having my players use it to roll their PCs for my current campaign (FINALLY coming back from a very long hiatus). I roll most of my NPCs the same way. Bad luck has a way of overcoming even the highest ability scores. :lol: Roll 4d6 Out of those 4 dice: Reroll All 1s If you rolled at least two 2s, you may reroll all 2s. If you rolled at least three 3s, you may reroll all 3s. If you rolled a straight (1, 2, 3, 4 or 3, 4, 5, 6, etc.) you may reroll all the dice. If you get the exact same result on all four dice twice in a row, you may trade in the resultant stats of both rolls for an 18 in one stat. Reroll the lost stat. Drop the lowest die, of course. Repeat seven times and drop the desired number, leaving yourself with 6 results. The lowest you can get is 10 ([COLOR=Red]2[/COLOR], 3, 3, 4) unless you choose to keep certain numbers. One would think that this method turns out uber PCs, but it just as easily (and perhaps more often) turns out extremely average PCs with lots of 13s and 14s. The last time I rolled up an NPC with this method it came out 14, 14, 13, 14, 15, 12, [COLOR=Red]11[/COLOR]. [/QUOTE]
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