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General Tabletop Discussion
*Pathfinder & Starfinder
Stats, PC's and the effect on a Campaign
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<blockquote data-quote="Hackenslash" data-source="post: 925838" data-attributes="member: 11770"><p><strong>Just Experimenting !!!</strong></p><p></p><p>I am just experimenting with the Linear Point buy system, I have not definitely decided which way to go, but I think that having to Pay more points for a higher stat than what the stat is actually worth is a bit unfair. I am aware of min/maxing but sometimes it is unavoidable especially in the type of group I play in. I mean we had a Weapon Master whose weapon of choice was a Sythe, and the only reason he chose this was because it has a high critical multiplyer, now who hasn't chosen a weapon that does more damage than another even if it did not fit the character more....well come on now be honest. I have also min/max'ed too and the main reason for min/maxing is to get the best character possible, there is nothing inherently wrong with this, it just requires a little more work in campaign design and monster development. Also you can always limit the amount and strength of magic items given untill they get to such a level that stats are no longer important and experience counts more due to levels and abilites. So that is why I am experimenting with linear point buying as it is straight forward and no one gets left out and if the players do min/max, then I will tailor the campaign accordingly with all my monsters min/max'ed too. Fair enough ? (Evil Laugh to Follow...hahahahaha) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Hackenslash, post: 925838, member: 11770"] [b]Just Experimenting !!![/b] I am just experimenting with the Linear Point buy system, I have not definitely decided which way to go, but I think that having to Pay more points for a higher stat than what the stat is actually worth is a bit unfair. I am aware of min/maxing but sometimes it is unavoidable especially in the type of group I play in. I mean we had a Weapon Master whose weapon of choice was a Sythe, and the only reason he chose this was because it has a high critical multiplyer, now who hasn't chosen a weapon that does more damage than another even if it did not fit the character more....well come on now be honest. I have also min/max'ed too and the main reason for min/maxing is to get the best character possible, there is nothing inherently wrong with this, it just requires a little more work in campaign design and monster development. Also you can always limit the amount and strength of magic items given untill they get to such a level that stats are no longer important and experience counts more due to levels and abilites. So that is why I am experimenting with linear point buying as it is straight forward and no one gets left out and if the players do min/max, then I will tailor the campaign accordingly with all my monsters min/max'ed too. Fair enough ? (Evil Laugh to Follow...hahahahaha) :) [/QUOTE]
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