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Statting 23 high-level NPCs
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<blockquote data-quote="Quickleaf" data-source="post: 2399555" data-attributes="member: 20323"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Gee, thanks!! I am really blown away by the effort put out to help.</p><p></p><p>Jurgen, I'll definitely some NPC into the Wiki. Is custom content allowed? Or straight SRD?</p><p></p><p>Campbell, thanks for Manu - nice job!</p><p>Blackrat, thanks for the paladin! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As a token of my gratitude, here's a unique minor artifact for your games....</p><p></p><p><strong>Magic Pomegranate Seed (minor artifact)</strong></p><p>Some say these seeds hail from the peri-inhabited lands of Shad-u-Kam (Province of Delight), others that they fall from the Gao-kerena (the World Tree). When they appear in the hands of mankind, they always leave behind a fabulous legend, often altering the course of entire cities. The true magic of these seeds is that their effect depends on how they are cultivated.</p><p></p><p>1. <strong>Grow a magic tree:</strong> By planting the seed in the ground and praying earnestly, one can summon forth any kind of tree they know of (except the World Tree of course). This plant grows to maturity in one week, no matter how barren the conditions. In addition, the plant is the most fragrant of its kind, with the best tasting fruit, and coolest shade. The plant itself becomes a local legend in the community. In addition, the tree bears a magical property according to its type.</p><p></p><p>Apple: Its fruits reduce the appearance of aging by 1d2 years.</p><p>Birch: All plants in the surrounding mile flourish as per a plant growth spell</p><p>Cedar: Demons can’t come within 100 feet of the tree, and anyone entering with 100 feet who is under their control are automatically freed</p><p>Cypress: If a twig of the tree is present at any funeral, the deceased is immune to all magic that affects the soul.</p><p>Fig: Its fruits allow any barren creature eating them to conceive.</p><p>Maple: All divination magic performed within 100 feet of the tree functions as if the caster were one level higher. Likewise, the tree has a penchant for drawing old friends together in unlikely ways.</p><p>Oak: Provides the ruler of the land it resides upon with a +2 bonus on all Diplomacy and Intimidation checks when they are near the tree.</p><p>Orange: The seeds of its fruits can be used to make powerful love charms, guaranteeing young men and women will soon meet their perfect partner.</p><p>Pine: Its needles can be steeped into a tea which allows any diseased character to re-test their save against the disease once each day the tea is drunk.</p><p>Willow: Anyone who rests underneath the tree is freed of all enchantment magic. In addition, pregnant mothers have no complications at birth in the tree’s presence. </p><p></p><p>2. <strong>Summoning a Peri as a wife:</strong> By breathing onto the seed with the wish for a wife, a man can plant it in the ground. The following evening, the seed will crack open and a peri (Persian nymph or dryad) will fly forth in the form of a ringdove. How the peri approaches the man varies depending on her character and the moral integrity and charm of her potential husband. A common tactic is to appear to the husband at night, but to vanish back into an alternate form during the day, such as hiding in a pumpkin, or as a ringdove.</p><p></p><p>3. <strong>Heal any wound:</strong> If the seed is eaten by a living being, it will heal any wound they possess in 24 hours, no matter how grievous it may be. This includes all diseases, poisons, and conditions like blindness, but not magical curses and the like. The seed even cures those conditions which have been with an individual since birth. This seed can be used by a cleric as the material component to fuel a raise dead or resurrection spell.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 2399555, member: 20323"] :D Gee, thanks!! I am really blown away by the effort put out to help. Jurgen, I'll definitely some NPC into the Wiki. Is custom content allowed? Or straight SRD? Campbell, thanks for Manu - nice job! Blackrat, thanks for the paladin! :) As a token of my gratitude, here's a unique minor artifact for your games.... [b]Magic Pomegranate Seed (minor artifact)[/b] Some say these seeds hail from the peri-inhabited lands of Shad-u-Kam (Province of Delight), others that they fall from the Gao-kerena (the World Tree). When they appear in the hands of mankind, they always leave behind a fabulous legend, often altering the course of entire cities. The true magic of these seeds is that their effect depends on how they are cultivated. 1. [b]Grow a magic tree:[/b] By planting the seed in the ground and praying earnestly, one can summon forth any kind of tree they know of (except the World Tree of course). This plant grows to maturity in one week, no matter how barren the conditions. In addition, the plant is the most fragrant of its kind, with the best tasting fruit, and coolest shade. The plant itself becomes a local legend in the community. In addition, the tree bears a magical property according to its type. Apple: Its fruits reduce the appearance of aging by 1d2 years. Birch: All plants in the surrounding mile flourish as per a plant growth spell Cedar: Demons can’t come within 100 feet of the tree, and anyone entering with 100 feet who is under their control are automatically freed Cypress: If a twig of the tree is present at any funeral, the deceased is immune to all magic that affects the soul. Fig: Its fruits allow any barren creature eating them to conceive. Maple: All divination magic performed within 100 feet of the tree functions as if the caster were one level higher. Likewise, the tree has a penchant for drawing old friends together in unlikely ways. Oak: Provides the ruler of the land it resides upon with a +2 bonus on all Diplomacy and Intimidation checks when they are near the tree. Orange: The seeds of its fruits can be used to make powerful love charms, guaranteeing young men and women will soon meet their perfect partner. Pine: Its needles can be steeped into a tea which allows any diseased character to re-test their save against the disease once each day the tea is drunk. Willow: Anyone who rests underneath the tree is freed of all enchantment magic. In addition, pregnant mothers have no complications at birth in the tree’s presence. 2. [b]Summoning a Peri as a wife:[/b] By breathing onto the seed with the wish for a wife, a man can plant it in the ground. The following evening, the seed will crack open and a peri (Persian nymph or dryad) will fly forth in the form of a ringdove. How the peri approaches the man varies depending on her character and the moral integrity and charm of her potential husband. A common tactic is to appear to the husband at night, but to vanish back into an alternate form during the day, such as hiding in a pumpkin, or as a ringdove. 3. [b]Heal any wound:[/b] If the seed is eaten by a living being, it will heal any wound they possess in 24 hours, no matter how grievous it may be. This includes all diseases, poisons, and conditions like blindness, but not magical curses and the like. The seed even cures those conditions which have been with an individual since birth. This seed can be used by a cleric as the material component to fuel a raise dead or resurrection spell. [/QUOTE]
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