Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Statue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Philip" data-source="post: 2497263" data-attributes="member: 10993"><p>The caster does not become an animated object, it gets the properties of a being made of solid stone.</p><p> </p><p>1. Hardness - as you said, obvious</p><p>2. Hit points - it is explicitily stated that the caster retains his own hit points</p><p>3. Death - Yes</p><p>4. Energy attacks - Yes</p><p>5. Ranged weapons - Yes</p><p>6. Movement - cannot move (yes), though he will never be considered helpless because he is not a creature (no, he does not change to object)</p><p>7. Immunities - immune to nonlethal and critical damage (yes)</p><p>8. Type - since he's no longer a creature (once again, no)</p><p>9. Vulnerabilities - based on DM fiat, he could be vulnerable to a miner's pick, taking double damage and ignoring hardness (yes)</p><p>10. Repaired - Could be repaired by anyone with craft (statue), (yes)</p><p>11. All saving throws now at 2 + 1/2 caster level (no)</p><p>12. Breaking - could be totally destroyed (i.e. killed) with a break DC what? 30? (no, monly objects)</p><p> </p><p>It is still a creature. It still has awareness, a free will etc. His physiology changes though. The spell states that it turns you into <strong>solid</strong> stone, not animate stone.</p><p></p><p>It says that going into statue form and returning is a free action.</p><p></p><p>The problem with the spell is that I think they almost literally copied the text from the 2nd edition, without giving a lot of thought to the 3rd edition mechanics. Since the spell is rarely used, it does not generate lots of questions.</p><p></p><p></p><p></p><p>Are you serious? There is plenty of evidence in the spell that you become a statue. Next thing you know you will start to argue that the 'ghostly, glowing hand' mentioned in spectral hand is not actually the spectral hand. And that creatures targeted by the sleep spell do not actually sleep because they are in 'a magical slumber', or that the club or quarterstaff affected by a shilelagh spell is not actually a shilelagh because it doesn't say so. Come on now!</p></blockquote><p></p>
[QUOTE="Philip, post: 2497263, member: 10993"] The caster does not become an animated object, it gets the properties of a being made of solid stone. 1. Hardness - as you said, obvious 2. Hit points - it is explicitily stated that the caster retains his own hit points 3. Death - Yes 4. Energy attacks - Yes 5. Ranged weapons - Yes 6. Movement - cannot move (yes), though he will never be considered helpless because he is not a creature (no, he does not change to object) 7. Immunities - immune to nonlethal and critical damage (yes) 8. Type - since he's no longer a creature (once again, no) 9. Vulnerabilities - based on DM fiat, he could be vulnerable to a miner's pick, taking double damage and ignoring hardness (yes) 10. Repaired - Could be repaired by anyone with craft (statue), (yes) 11. All saving throws now at 2 + 1/2 caster level (no) 12. Breaking - could be totally destroyed (i.e. killed) with a break DC what? 30? (no, monly objects) It is still a creature. It still has awareness, a free will etc. His physiology changes though. The spell states that it turns you into [B]solid[/B] stone, not animate stone. It says that going into statue form and returning is a free action. The problem with the spell is that I think they almost literally copied the text from the 2nd edition, without giving a lot of thought to the 3rd edition mechanics. Since the spell is rarely used, it does not generate lots of questions. Are you serious? There is plenty of evidence in the spell that you become a statue. Next thing you know you will start to argue that the 'ghostly, glowing hand' mentioned in spectral hand is not actually the spectral hand. And that creatures targeted by the sleep spell do not actually sleep because they are in 'a magical slumber', or that the club or quarterstaff affected by a shilelagh spell is not actually a shilelagh because it doesn't say so. Come on now! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Statue
Top