Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Status Quo Campaigns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 6696288" data-attributes="member: 177"><p>My understanding is that there are a couple of things here.</p><p></p><p>"Sandbox" is "the world is there, pre-populated, and the PCs can interact with it any way they want."</p><p></p><p>"Status quo" is a slightly different situation - it may be a sandbox, but the world will remain largely static until such time as the PCs interact with it. If you are in the Southern nation, the West and the North may be at the brink of war. They will *stay* on the brink of war, the situation not fundamentally changing until such time as the PCs muck into that plotline - the status quo between elements will be maintained. The setting will not evolve without PC intervention.</p><p></p><p>This, in contrast to an evolving sandbox, in which all the elements that are pre-populated are in motion, and when the PCs finally get to them, they may not be in the same state as when the campaign started. Wars will break out, rulers rise and fall, and so on, whether or not the PCs interact with those areas of the setting.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6696288, member: 177"] My understanding is that there are a couple of things here. "Sandbox" is "the world is there, pre-populated, and the PCs can interact with it any way they want." "Status quo" is a slightly different situation - it may be a sandbox, but the world will remain largely static until such time as the PCs interact with it. If you are in the Southern nation, the West and the North may be at the brink of war. They will *stay* on the brink of war, the situation not fundamentally changing until such time as the PCs muck into that plotline - the status quo between elements will be maintained. The setting will not evolve without PC intervention. This, in contrast to an evolving sandbox, in which all the elements that are pre-populated are in motion, and when the PCs finally get to them, they may not be in the same state as when the campaign started. Wars will break out, rulers rise and fall, and so on, whether or not the PCs interact with those areas of the setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Status Quo Campaigns
Top