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<blockquote data-quote="MrMyth" data-source="post: 4274379" data-attributes="member: 61155"><p>My argument is basically this - while an "opportunity action takes place before the target finishes its action," I don't believe that the trigger for Polearm Gamble is the enemy moving into an adjacent space to you, but instead arriving in that adjacent space. It isn't a question of whether or not you can interrupt their action, but when specifically you do so. You interrupt their action - after they have already arrived in that square. As opposed to a normal opportunity attack, which would interrupt their action - before they leave a square.</p><p></p><p>After all, you aren't invalidating the entire move action - otherwise, some you hit with an opportunity attack would be shunted back to wherever they started their move. You are simply invalidating any further move action - which in the case of normal opportunity attacks, involves the attempt to leave the square. In the case of Polearm Gamble, that movement was already completed.</p><p></p><p>(It certainly doesn't help that Opportunity Actions and Immediate Actions are defined seperately (PHB 268), and that the rules go into detail on how Interrupting work for Immediate Actions, but not for Opportunity Actions.)</p><p></p><p>All that said, I definitely think this is an area where any given GM could easily rule in one direction or the other. While I very much like how much the rules were slimmed down, there does seem to be a few specific areas where they just didn't quite address how some situations might work. (Fortunately, they already appear to be putting up the 4th Edition FAQ, and hopefully it will be a good resource for resolving some of these issues.)</p></blockquote><p></p>
[QUOTE="MrMyth, post: 4274379, member: 61155"] My argument is basically this - while an "opportunity action takes place before the target finishes its action," I don't believe that the trigger for Polearm Gamble is the enemy moving into an adjacent space to you, but instead arriving in that adjacent space. It isn't a question of whether or not you can interrupt their action, but when specifically you do so. You interrupt their action - after they have already arrived in that square. As opposed to a normal opportunity attack, which would interrupt their action - before they leave a square. After all, you aren't invalidating the entire move action - otherwise, some you hit with an opportunity attack would be shunted back to wherever they started their move. You are simply invalidating any further move action - which in the case of normal opportunity attacks, involves the attempt to leave the square. In the case of Polearm Gamble, that movement was already completed. (It certainly doesn't help that Opportunity Actions and Immediate Actions are defined seperately (PHB 268), and that the rules go into detail on how Interrupting work for Immediate Actions, but not for Opportunity Actions.) All that said, I definitely think this is an area where any given GM could easily rule in one direction or the other. While I very much like how much the rules were slimmed down, there does seem to be a few specific areas where they just didn't quite address how some situations might work. (Fortunately, they already appear to be putting up the 4th Edition FAQ, and hopefully it will be a good resource for resolving some of these issues.) [/QUOTE]
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