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<blockquote data-quote="enrious" data-source="post: 165660" data-attributes="member: 2126"><p>Mind you that I'm not as up on crunchy bits as others and I have never played (or even considered playing) a bard.</p><p></p><p>First off, my general impression is that it really made me want to play a bard. I found lots of neat ideas and like the way a bard's magic is no longer of the Wizard Lite variety.</p><p></p><p>I liked the system you used in giving a bard magical ability without it being overly powerful, as far as I can tell. It gives me some ways to create an NPC that wows the players without being arbitrary.</p><p></p><p>I also applaud your inclusion of OGC - I recognize the Dark Minstrel and a few other bits and think it very smart to not reinvent the wheel.</p><p></p><p>I thought it nice that you included information that was useful to other magic casters, such as wizards, with your Sonomagic. Even if I never use a bard, I can create a unique NPC advesary.</p><p></p><p>I thought the price on it was very fair for the page count and content.</p><p></p><p>The only problem I had with was a technical issue - the blue vertical blue border printed in colour even when I selected it to print B&W. Some pdf files do this, while others render everything in B&W like they're supposed to, which makes me wonder if there was something special in that graphic.</p><p></p><p>I personally don't care about having artwork in pdf documents because it likely means an increase in the printing costs to me or it allows a publisher to stuff the pdf with 1-2 pages of non-useful material.</p><p></p><p>I personally would compare this book to Beyond Monks as a pdf classbook for a core class that makes me view the class in a different light. </p><p></p><p>I would have liked to have some additional information on running bards, but I can understand that this tends to be a personal preference as far as running bards.</p><p></p><p>One suggestion - make a Table of Contents available because it is somewhat difficult to look up material.</p></blockquote><p></p>
[QUOTE="enrious, post: 165660, member: 2126"] Mind you that I'm not as up on crunchy bits as others and I have never played (or even considered playing) a bard. First off, my general impression is that it really made me want to play a bard. I found lots of neat ideas and like the way a bard's magic is no longer of the Wizard Lite variety. I liked the system you used in giving a bard magical ability without it being overly powerful, as far as I can tell. It gives me some ways to create an NPC that wows the players without being arbitrary. I also applaud your inclusion of OGC - I recognize the Dark Minstrel and a few other bits and think it very smart to not reinvent the wheel. I thought it nice that you included information that was useful to other magic casters, such as wizards, with your Sonomagic. Even if I never use a bard, I can create a unique NPC advesary. I thought the price on it was very fair for the page count and content. The only problem I had with was a technical issue - the blue vertical blue border printed in colour even when I selected it to print B&W. Some pdf files do this, while others render everything in B&W like they're supposed to, which makes me wonder if there was something special in that graphic. I personally don't care about having artwork in pdf documents because it likely means an increase in the printing costs to me or it allows a publisher to stuff the pdf with 1-2 pages of non-useful material. I personally would compare this book to Beyond Monks as a pdf classbook for a core class that makes me view the class in a different light. I would have liked to have some additional information on running bards, but I can understand that this tends to be a personal preference as far as running bards. One suggestion - make a Table of Contents available because it is somewhat difficult to look up material. [/QUOTE]
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