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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Steadfast Boots and Receiving a Charge.
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2662469" data-attributes="member: 3146"><p>That depends how you read the section on readying an action against a charge. It could be read to say that you have to ready an action to set your weapon against a charging opponent... now that you've set it, if you, for some reason, get an attack (an AoO for instance) it deals double damage.</p><p></p><p>Under that interpretation, Steadfast boots don't give any readied actions.</p><p></p><p>It could also be read to mean that you ready an attack and that you can set your weapon as a part of that readied attack. Under this interpretation, the steadfast boots are very much like they are under the first interpretation: they enable you to get double damage on AoOs against charging opponents (provided you have a weapon that actually <em>deals</em> double damage against charging opponents when set vs. charge--a halberd does and a greatsword doesn't).</p><p></p><p>It could also be read as you are reading it. In this case, you would always have a readied action and, any time an NPC charged you, your initiative would reset to right before theirs. This interpretation is overpowered and would be a real pain if the DM exploited it (and I certainly would if I had a player who was cheesy enough to attempt to use it). "OK, you're just about to open up with a full attack when... a goblin sorcerer with displacement charges you. You miss. Oh, your turn is up. You'll go right before the goblin next round. His ally steps to flank and full attacks you. You're about to be up again. The other goblin summons a fiendish dire rat and it charges you. You'll go right before the fiendish dire rat. His friends both full attack you...."</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2662469, member: 3146"] That depends how you read the section on readying an action against a charge. It could be read to say that you have to ready an action to set your weapon against a charging opponent... now that you've set it, if you, for some reason, get an attack (an AoO for instance) it deals double damage. Under that interpretation, Steadfast boots don't give any readied actions. It could also be read to mean that you ready an attack and that you can set your weapon as a part of that readied attack. Under this interpretation, the steadfast boots are very much like they are under the first interpretation: they enable you to get double damage on AoOs against charging opponents (provided you have a weapon that actually [i]deals[/i] double damage against charging opponents when set vs. charge--a halberd does and a greatsword doesn't). It could also be read as you are reading it. In this case, you would always have a readied action and, any time an NPC charged you, your initiative would reset to right before theirs. This interpretation is overpowered and would be a real pain if the DM exploited it (and I certainly would if I had a player who was cheesy enough to attempt to use it). "OK, you're just about to open up with a full attack when... a goblin sorcerer with displacement charges you. You miss. Oh, your turn is up. You'll go right before the goblin next round. His ally steps to flank and full attacks you. You're about to be up again. The other goblin summons a fiendish dire rat and it charges you. You'll go right before the fiendish dire rat. His friends both full attack you...." [/QUOTE]
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Steadfast Boots and Receiving a Charge.
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