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General Tabletop Discussion
D&D Older Editions
Stealing 5e movement for 4e : how hard?
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<blockquote data-quote="DEFCON 1" data-source="post: 7788407" data-attributes="member: 7006"><p>Which parts of 5E movement are you talking about? I presume it's the ability to move between attacks, yes? I suppose you could, but the only issue I see is the same issue the game has had from 3E to 4E and now into 5E... there is no meaningful reason built into the game to warrant doing so.</p><p></p><p>Due to more powerful monsters having large pools of hit points, there is never any real reason to actually move from away from a creature you are engaged with. Until that creature finally is killed, you will just stand there in front of it just attacking and attacking until it is dead. The game has not been built in any way to incentivize a character to leave one opponent behind to go attack another. You gain nothing from doing so, and in fact usually are punished for it via Opportunity Attacks.</p><p></p><p>The only time "move between attacks" ever really comes up are when you finally kill a creature following your first attack and still have a second attack to come. But correct me if I'm wrong... aren't there only the smallest isolated number of powers in 4E that grant two attacks in a single round (I haven't played 4E in several years so I forget)? So really how often will a PC be using a power that grants two attacks and <em>also</em> manages to kill one monster on the first of the two attacks, warranting a move to another creature for the second? I suppose it might happen on rare occasions and if so, I don't see any reason not to allow it... I just don't know if it's a ruling that needs to be a big deal for the game. At least nothing the players are going to bother keeping at the forefront of their rules knowledge.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7788407, member: 7006"] Which parts of 5E movement are you talking about? I presume it's the ability to move between attacks, yes? I suppose you could, but the only issue I see is the same issue the game has had from 3E to 4E and now into 5E... there is no meaningful reason built into the game to warrant doing so. Due to more powerful monsters having large pools of hit points, there is never any real reason to actually move from away from a creature you are engaged with. Until that creature finally is killed, you will just stand there in front of it just attacking and attacking until it is dead. The game has not been built in any way to incentivize a character to leave one opponent behind to go attack another. You gain nothing from doing so, and in fact usually are punished for it via Opportunity Attacks. The only time "move between attacks" ever really comes up are when you finally kill a creature following your first attack and still have a second attack to come. But correct me if I'm wrong... aren't there only the smallest isolated number of powers in 4E that grant two attacks in a single round (I haven't played 4E in several years so I forget)? So really how often will a PC be using a power that grants two attacks and [I]also[/I] manages to kill one monster on the first of the two attacks, warranting a move to another creature for the second? I suppose it might happen on rare occasions and if so, I don't see any reason not to allow it... I just don't know if it's a ruling that needs to be a big deal for the game. At least nothing the players are going to bother keeping at the forefront of their rules knowledge. [/QUOTE]
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Stealing 5e movement for 4e : how hard?
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