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<blockquote data-quote="ARandomGod" data-source="post: 1704929" data-attributes="member: 17296"><p>Your definition of evil, perhaps. There have been any number of alignment threads with just as many people agreeing with your position there as agree with mine (Mine would be that enriching yourself "at the expense of" others is pretty neutral, depending on your definition of "at the expense of others")RAW is very vague about alignments these days. Really, go back and read it. Anyhow, it's not MY definition of evil. For all that ... I do see the description of this character as likely to be evil, just not for stealing. </p><p></p><p></p><p></p><p></p><p>Well, I have to agree with you there. He does seem NE. I was just saying that, depending, he COULD be also N or CN... or even CG (with some great depending going on there... and it certainly doesn't sound like it from this description)</p><p></p><p></p><p></p><p>True. I don't really have a big issue with the GM being metagamey though. In fact, I rather expect him to. As long as he'd not railroading the situation. I was thinking of a situation where noone wants to get rid of their character, but they all have say a low(ish) wisdom and no skills in spot. I imagine that the looter has maxxed skills in sleight, so there could easily be a situation where noone CAN "spot" him. Of course, there are other ways.</p><p></p><p></p><p></p><p>Actually, that was a referece to a particular "cursed" item already in a campaign. It's an intelligent item, and definitely does not turn a character into a giving person. Just the opposite, in fact. It's a greedy item that will encourage theft, gives a bonus to sleight, and will pick pockets on it's own sometimes when you're not looking. On the other hand, it's also highly jealous, and will make you drop or give away other weapons (it's at least partially a weapon), and will similiarly divest you of any other magic items if it get's jealous of your attention to that item.</p><p></p><p>Actually, it also makes it *very* hard for the character with the item to actually steal from the party, and it does this by conspicuous stealing! It forces the party to split up the loot that the player is carrying as well as any other loot. ^_^</p><p>(Other info, it's also definitely artifact level magic... it's one of those items that grows with the character, and given out in a relatively low magic realm. A neat ploy to allow good magic items for the character throughout all character levels without giving many items as treasure or allowing magic to be made/bought.)</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1704929, member: 17296"] Your definition of evil, perhaps. There have been any number of alignment threads with just as many people agreeing with your position there as agree with mine (Mine would be that enriching yourself "at the expense of" others is pretty neutral, depending on your definition of "at the expense of others")RAW is very vague about alignments these days. Really, go back and read it. Anyhow, it's not MY definition of evil. For all that ... I do see the description of this character as likely to be evil, just not for stealing. Well, I have to agree with you there. He does seem NE. I was just saying that, depending, he COULD be also N or CN... or even CG (with some great depending going on there... and it certainly doesn't sound like it from this description) True. I don't really have a big issue with the GM being metagamey though. In fact, I rather expect him to. As long as he'd not railroading the situation. I was thinking of a situation where noone wants to get rid of their character, but they all have say a low(ish) wisdom and no skills in spot. I imagine that the looter has maxxed skills in sleight, so there could easily be a situation where noone CAN "spot" him. Of course, there are other ways. Actually, that was a referece to a particular "cursed" item already in a campaign. It's an intelligent item, and definitely does not turn a character into a giving person. Just the opposite, in fact. It's a greedy item that will encourage theft, gives a bonus to sleight, and will pick pockets on it's own sometimes when you're not looking. On the other hand, it's also highly jealous, and will make you drop or give away other weapons (it's at least partially a weapon), and will similiarly divest you of any other magic items if it get's jealous of your attention to that item. Actually, it also makes it *very* hard for the character with the item to actually steal from the party, and it does this by conspicuous stealing! It forces the party to split up the loot that the player is carrying as well as any other loot. ^_^ (Other info, it's also definitely artifact level magic... it's one of those items that grows with the character, and given out in a relatively low magic realm. A neat ploy to allow good magic items for the character throughout all character levels without giving many items as treasure or allowing magic to be made/bought.) [/QUOTE]
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