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Stealth 4 Dummies
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4689982" data-attributes="member: 82106"><p>Well, it seems like if you take the MOST literal interpretation of Fleeting Ghost, then the following scenario would be RAW:</p><p></p><p>A hidden thief decides he needs to move, so he uses Fleeting Ghost, which IS a move action and allows him to 'move your speed'. The ACT of moving your speed provokes a stealth check at -5 (and BTW the character would HAVE to have at least concealment to even GET a role, if he just moved into the open, he's seen, period, even if using Fleeting Ghost). At the END of the move ("and make a stealth check") he can automatically make a stealth check REGARDLESS OF CONCEALMENT. However, if he uses this option to 'hide in the open' he will IMMEDIATELY be seen anyway, since the power does NOT grant any ability to STAY hidden without cover.</p><p></p><p>IMHO this is a bad interpretation. It may be the most perfectly precise interpretation of the power as written, but I think it violates the intent and I think it relies on a particular interpretation of certain words. For instance "You can move your speed <strong>and</strong> make a stealth check." The above interpretation assumes that the word AND is implying a temporal order to the two clauses, that the stealth check is ONLY made at the end of the move part of the action, and that it only applies AT the end, after the movement part. English is not so clear cut. And can be used that way, but it can also be used to simply concatenate various clauses with no notion of time.</p><p></p><p>The more reasonable interpretation then would be that Fleeting Ghost allows a character to MOVE and HIDE <strong>at the same time</strong> and thus the second sentence means that this check is not subject to a -5 penalty. </p><p></p><p>The final issue, does the rogue need concealment at the end, is moot. Technically NO he doesn't, he can make a hide roll in plain sight. However the power ENDS at the end of the movement, and thus the regular stealth rules IMMEDIATELY come into effect. If at that point the rogue is still in view of any enemy, he is instantly revealed with no roll of any kind required. </p><p></p><p>Thus the real intended use of the power becomes clear and what I stated in my earlier post becomes the net effect of the power. A rogue who wants to move rapidly will NOT suffer the -5 penalty for that movement on a stealth check which he is allowed to make as part of the power use. </p><p></p><p>Note that even then not only must the rogue END his movement concealed, but there is NO statement in the power that says he can obviate the requirement to ALWAYS be concealed as part of the move. Thus if he crosses an open area in view of enemies NO stealth roll in the world will make him hidden during that crossing! </p><p></p><p>This is entirely reinforced by the very existence of Shadow Stride, which DOES allow you to do that. If Fleeting Ghost gave you that ability, Shadow Stride would be entirely subsumed by Fleeting Ghost.</p><p></p><p>So basically Fleeting Ghost lets you move around quickly while "lurking in the underbrush" and not suffer a -5 movement penalty, and it gives you a stealth roll at the end as part of its effects (since without the power this would require a separate action).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4689982, member: 82106"] Well, it seems like if you take the MOST literal interpretation of Fleeting Ghost, then the following scenario would be RAW: A hidden thief decides he needs to move, so he uses Fleeting Ghost, which IS a move action and allows him to 'move your speed'. The ACT of moving your speed provokes a stealth check at -5 (and BTW the character would HAVE to have at least concealment to even GET a role, if he just moved into the open, he's seen, period, even if using Fleeting Ghost). At the END of the move ("and make a stealth check") he can automatically make a stealth check REGARDLESS OF CONCEALMENT. However, if he uses this option to 'hide in the open' he will IMMEDIATELY be seen anyway, since the power does NOT grant any ability to STAY hidden without cover. IMHO this is a bad interpretation. It may be the most perfectly precise interpretation of the power as written, but I think it violates the intent and I think it relies on a particular interpretation of certain words. For instance "You can move your speed [B]and[/B] make a stealth check." The above interpretation assumes that the word AND is implying a temporal order to the two clauses, that the stealth check is ONLY made at the end of the move part of the action, and that it only applies AT the end, after the movement part. English is not so clear cut. And can be used that way, but it can also be used to simply concatenate various clauses with no notion of time. The more reasonable interpretation then would be that Fleeting Ghost allows a character to MOVE and HIDE [B]at the same time[/B] and thus the second sentence means that this check is not subject to a -5 penalty. The final issue, does the rogue need concealment at the end, is moot. Technically NO he doesn't, he can make a hide roll in plain sight. However the power ENDS at the end of the movement, and thus the regular stealth rules IMMEDIATELY come into effect. If at that point the rogue is still in view of any enemy, he is instantly revealed with no roll of any kind required. Thus the real intended use of the power becomes clear and what I stated in my earlier post becomes the net effect of the power. A rogue who wants to move rapidly will NOT suffer the -5 penalty for that movement on a stealth check which he is allowed to make as part of the power use. Note that even then not only must the rogue END his movement concealed, but there is NO statement in the power that says he can obviate the requirement to ALWAYS be concealed as part of the move. Thus if he crosses an open area in view of enemies NO stealth roll in the world will make him hidden during that crossing! This is entirely reinforced by the very existence of Shadow Stride, which DOES allow you to do that. If Fleeting Ghost gave you that ability, Shadow Stride would be entirely subsumed by Fleeting Ghost. So basically Fleeting Ghost lets you move around quickly while "lurking in the underbrush" and not suffer a -5 movement penalty, and it gives you a stealth roll at the end as part of its effects (since without the power this would require a separate action). [/QUOTE]
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