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Stealth Advice - Sorry For Lack of Proper Introduction...
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<blockquote data-quote="WalterKovacs" data-source="post: 5503453" data-attributes="member: 63763"><p>With Secret Stride, it's tied into 'normal' Stealth rules.</p><p> </p><p>In general, you can make a stealth check to hide at the end of any move, if you meet the right conditions (normally total concealment or superior cover to start, concealment or cover to maintain) and you would take a penalty if you move more than 2 squares before the stealth check. The benefit of Secret Stride is that, unlike Fleeting Ghost, you can use it with any move (a teleport, shifting, etc) while fleeting ghost is itself a normal move only that ends in a stealth check (without penalty). </p><p> </p><p>There is a rogue power like darting shadow, it's a level 10 utilty called shadow stride. It's not as good (you still have to make a stealth check), but otherwise functions the same way (allowing you to go from hidden, go across an area of no concealment or cover, and ending somewhere else with cover/concealment and remain hidden). So, if you do want the cunning sneak, that would provide a darting shadow-esque option while still having Secret Stride available.</p><p> </p><p>With Darting Shadow, you don't need Secret Stride (it doesn't require a stealth check), but you do have to get hidden in the first place, and Secret Stride would apply to that initial check. Once hidden, you can just use darting shadow to maintain, although when you attack you get unhidden, and you'll have to get back to hiding again.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5503453, member: 63763"] With Secret Stride, it's tied into 'normal' Stealth rules. In general, you can make a stealth check to hide at the end of any move, if you meet the right conditions (normally total concealment or superior cover to start, concealment or cover to maintain) and you would take a penalty if you move more than 2 squares before the stealth check. The benefit of Secret Stride is that, unlike Fleeting Ghost, you can use it with any move (a teleport, shifting, etc) while fleeting ghost is itself a normal move only that ends in a stealth check (without penalty). There is a rogue power like darting shadow, it's a level 10 utilty called shadow stride. It's not as good (you still have to make a stealth check), but otherwise functions the same way (allowing you to go from hidden, go across an area of no concealment or cover, and ending somewhere else with cover/concealment and remain hidden). So, if you do want the cunning sneak, that would provide a darting shadow-esque option while still having Secret Stride available. With Darting Shadow, you don't need Secret Stride (it doesn't require a stealth check), but you do have to get hidden in the first place, and Secret Stride would apply to that initial check. Once hidden, you can just use darting shadow to maintain, although when you attack you get unhidden, and you'll have to get back to hiding again. [/QUOTE]
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