Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth and infiltration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steel_Wind" data-source="post: 5208906" data-attributes="member: 20741"><p>Another option is for the PCs to be hired by someone in the government, perhaps neutrals or even a "pragmatic" neutral good or "chaotic good" individual, who has a political agenda to advance that requires that noble or king’s counsellor to engage the services of those who are prepared to break the law to achieve a higher purpose.</p><p></p><p>Ah. I love the slippery slopes theses missions present.</p><p></p><p> In these cases, the PCs are hired because they will do unsavoury things that the law abiding upstanding counsellor wants to be able to later deny. Obtaining evidence to expose another counsellor's plotting may be the counsellor’s real objective, but it may be portrayed as a more selfless investigation. Or perhaps an exposition motive can turn to blackmail in the appropriate context.</p><p> </p><p>One of the possible twists on these adventures is that the PCs are often held in contempt by the good aligned noble who must hire them. The noble believes the PCs are scum (because they ususally are, after all), and that noble has ZERO problem in treating the PCs as the scum they are when their have served their purpose. </p><p></p><p>Once the PCs have fulfilled their purpose, the trail of evidence that could lead back to the person who hired them is often undesirable. Eliminating that trail of evidence may well include the eliminating the existence of the PCs. Dead men tell no tales -- and the PCs are scum to begin with. Their “reward” might well include their own deaths after they have completed the mission. If the PCs exceed the mission paramaters by killing someone, they are arrested and tried for murder, etc..</p><p> </p><p>The infiltration of a cult, as depicted in the Pathfinder module <em>Masks of the Living God</em> may well be an appropriate assignment for your PCs. Interestingly, the PCs might choose to actually JOIN the cult of Razmir and not betray the cult as part of their own choices. It all depends.</p><p></p><p> We’ll be reviewing <em>Masks of the Living God</em> on <em>Chronicles : The Pathfinder Podcast</em> in Episode #2, expected to be released during the week of June 21.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 5208906, member: 20741"] Another option is for the PCs to be hired by someone in the government, perhaps neutrals or even a "pragmatic" neutral good or "chaotic good" individual, who has a political agenda to advance that requires that noble or king’s counsellor to engage the services of those who are prepared to break the law to achieve a higher purpose. Ah. I love the slippery slopes theses missions present. In these cases, the PCs are hired because they will do unsavoury things that the law abiding upstanding counsellor wants to be able to later deny. Obtaining evidence to expose another counsellor's plotting may be the counsellor’s real objective, but it may be portrayed as a more selfless investigation. Or perhaps an exposition motive can turn to blackmail in the appropriate context. One of the possible twists on these adventures is that the PCs are often held in contempt by the good aligned noble who must hire them. The noble believes the PCs are scum (because they ususally are, after all), and that noble has ZERO problem in treating the PCs as the scum they are when their have served their purpose. Once the PCs have fulfilled their purpose, the trail of evidence that could lead back to the person who hired them is often undesirable. Eliminating that trail of evidence may well include the eliminating the existence of the PCs. Dead men tell no tales -- and the PCs are scum to begin with. Their “reward” might well include their own deaths after they have completed the mission. If the PCs exceed the mission paramaters by killing someone, they are arrested and tried for murder, etc.. The infiltration of a cult, as depicted in the Pathfinder module [I]Masks of the Living God[/I] may well be an appropriate assignment for your PCs. Interestingly, the PCs might choose to actually JOIN the cult of Razmir and not betray the cult as part of their own choices. It all depends. We’ll be reviewing [I]Masks of the Living God[/I] on [I]Chronicles : The Pathfinder Podcast[/I] in Episode #2, expected to be released during the week of June 21. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth and infiltration
Top