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Stealth and Perception checks in 4e
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<blockquote data-quote="Majoru Oakheart" data-source="post: 5225194" data-attributes="member: 5143"><p>That's not true, you stop hiding immediately when the conditions for being hidden go away. However, you keep combat advantage until the end of the action that triggered you becoming visible.</p><p></p><p>So, if you use Deft Strike while you are hidden, you can move out of cover(using the movement given to you by the power) and attack with combat advantage. If you move out of cover and then use a power to attack, you no longer have combat advantage.</p><p></p><p></p><p></p><p>Yeah, if the Rogue sneaks up by himself, he'll likely get a surprise round on an enemy who is looking in the other direction. However, if the party is anywhere nearby, the enemy should hear them coming long in advance of him getting that close. The average enemy has a passive perception of 13 or 14, which lets him hear a party who isn't attempting to stealth at near infinite distances(since there isn't a penalty beyond 10 squares).</p><p></p><p>Even an average party who is attempting to stealth will have one person who has a stealth check so low that they can be heard coming a mile away.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5225194, member: 5143"] That's not true, you stop hiding immediately when the conditions for being hidden go away. However, you keep combat advantage until the end of the action that triggered you becoming visible. So, if you use Deft Strike while you are hidden, you can move out of cover(using the movement given to you by the power) and attack with combat advantage. If you move out of cover and then use a power to attack, you no longer have combat advantage. Yeah, if the Rogue sneaks up by himself, he'll likely get a surprise round on an enemy who is looking in the other direction. However, if the party is anywhere nearby, the enemy should hear them coming long in advance of him getting that close. The average enemy has a passive perception of 13 or 14, which lets him hear a party who isn't attempting to stealth at near infinite distances(since there isn't a penalty beyond 10 squares). Even an average party who is attempting to stealth will have one person who has a stealth check so low that they can be heard coming a mile away. [/QUOTE]
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