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General Tabletop Discussion
*Dungeons & Dragons
Stealth - back to RAW. PEACH
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<blockquote data-quote="MarkB" data-source="post: 4400363" data-attributes="member: 40176"><p>I'm not suggesting it's the only case. I'm suggesting that it's by far the most common case when it comes to the specific example of Stealth vs. Perception, because that's exactly what the Perception rules state.</p><p></p><p>The only way the Perception rules can't override the more general Opposed Checks rules is if there's no such thing as a passive opposed check, which is what you were trying to argue - and that quite clearly is not the case.</p><p> </p><p></p><p></p><p>And if ever we happen to be debating the climbing rules, I'll gladly agree that a passive check isn't appropriate in those circumstances - because being hit while climbing has a direct, physical effect upon the climber that requires an immediate <em>active</em> response to keep him safe. Since nothing in the Climb rules suggests that most Climb checks will be passive by default, there's no counter-case to answer.</p><p></p><p>Perception checks, on the other hand, have just such a clause.</p></blockquote><p></p>
[QUOTE="MarkB, post: 4400363, member: 40176"] I'm not suggesting it's the only case. I'm suggesting that it's by far the most common case when it comes to the specific example of Stealth vs. Perception, because that's exactly what the Perception rules state. The only way the Perception rules can't override the more general Opposed Checks rules is if there's no such thing as a passive opposed check, which is what you were trying to argue - and that quite clearly is not the case. And if ever we happen to be debating the climbing rules, I'll gladly agree that a passive check isn't appropriate in those circumstances - because being hit while climbing has a direct, physical effect upon the climber that requires an immediate [i]active[/i] response to keep him safe. Since nothing in the Climb rules suggests that most Climb checks will be passive by default, there's no counter-case to answer. Perception checks, on the other hand, have just such a clause. [/QUOTE]
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