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<blockquote data-quote="udalrich" data-source="post: 4899584" data-attributes="member: 53796"><p>Looking at what you posted, nothing seems horribly suboptimal about it to me. Can you tell us what weaknesses you're trying to address?</p><p></p><p>Regardless of the problems, Dervish probably isn't going to be very useful to you. You're currently missing 4 feats that you need to qualify, so you won't qualify before 16th level unless you multiclass into fighter for the bonus feats. You'd also need to improve your Int to qualify for Combat Expertise.</p><p></p><p>Even once you do qualify, the easiest way to get sneak attack consistently is flanking. The dervish requires you to move between attacks, which often means that you won't be flanking for some of your attacks. </p><p></p><p>Fighting with two scimitars (the Dervish's special weapon) might sound like an improvement, but it's not a noticeable one. Currently, when you flank, you do 1d6 + 2 (str) + 2d6 (sneak) on a hit. The scimitar would only increase the crit range. However, sneak attack doesn't multiply on a critical, so the only difference is that, 5% of the time, you do 5d6 + 4 instead of 4d6 + 2. As you gain more levels, your sneak attack will increase rapidly, but the critable damage will only increase slowly. (Recently, my 7th level rogue started a combat without his weapons. Rather than spend a turn retrieving them, he started punching opponents with his fists, since the sneak attack damage is most of the damage he does, regardless of his weapons.)</p></blockquote><p></p>
[QUOTE="udalrich, post: 4899584, member: 53796"] Looking at what you posted, nothing seems horribly suboptimal about it to me. Can you tell us what weaknesses you're trying to address? Regardless of the problems, Dervish probably isn't going to be very useful to you. You're currently missing 4 feats that you need to qualify, so you won't qualify before 16th level unless you multiclass into fighter for the bonus feats. You'd also need to improve your Int to qualify for Combat Expertise. Even once you do qualify, the easiest way to get sneak attack consistently is flanking. The dervish requires you to move between attacks, which often means that you won't be flanking for some of your attacks. Fighting with two scimitars (the Dervish's special weapon) might sound like an improvement, but it's not a noticeable one. Currently, when you flank, you do 1d6 + 2 (str) + 2d6 (sneak) on a hit. The scimitar would only increase the crit range. However, sneak attack doesn't multiply on a critical, so the only difference is that, 5% of the time, you do 5d6 + 4 instead of 4d6 + 2. As you gain more levels, your sneak attack will increase rapidly, but the critable damage will only increase slowly. (Recently, my 7th level rogue started a combat without his weapons. Rather than spend a turn retrieving them, he started punching opponents with his fists, since the sneak attack damage is most of the damage he does, regardless of his weapons.) [/QUOTE]
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