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Stealth, Perception and blindness
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<blockquote data-quote="I'm A Banana" data-source="post: 5347366" data-attributes="member: 2067"><p>Yup. The logic goes that you can still hear them and smell them and feel them and your friends can shout them out to you and you can generally tell where they are (which square they're in) automatically. Being blind means you probably can't hit them, but you don't loose track of them entirely. </p><p></p><p>I think part of the confusion is that this little note is mainly inferred from reading the Stealth skill, not explicitly stated with the Blind condition. </p><p></p><p></p><p></p><p>The blind creature knows. The sound of the ranger, the twang of the bow, the feel of a breeze as the ranger runs by, the shout of the thing the ranger was shooting at -- the blind creature can try and hit the ranger. He'll probably miss, with that penalty to attack rolls, but if he's using a power that doesn't require a melee or ranged attack (like a fireball or a dragon breath or a magic missile), he can hit the dude just fine. </p><p></p><p></p><p></p><p>Invisible is not the same thing as "stealthed." Only a character using stealth (or the equivalent) can avoid having their square pinpointed. Even invisible characters: everyone knows perfectly where they are, due to footprints and noise and the like, unless they successfully stealth. </p><p></p><p>The other stuff from blind is kind of up to DM adjudication, but I'd rule that, mechanically, the character is aware of what is happening around them still. They can't see walls, but if a wizard throws up a wall of stone, they probably hear it go up. They can't read, but they can still use class abilities and the like. They won't necessarily know a wall is there, but if they're next to it, or if they had seen the wall before going blind, they'd probably know it was there. </p><p></p><p>But for blind/invisible/stealth, it goes like this:</p><p></p><p><strong>Invisibility</strong> means that you have total concealment. Your enemies take a penalty on certain attack rolls against you. They still know where you are.</p><p></p><p><strong>Blindness</strong> means that all of your targets have total concealment. You take a penalty on certain attack rolls against everything else. You still know where they are.</p><p></p><p><strong>Stealth</strong> means that your square cannot be pinpointed, so you cannot be targeted. In order to stealth, you usually need concealment of some type to begin with. Meaning, if you are invisible, you can stealth (from everybody) and if your enemy is blind, you can stealth (from that enemy). </p><p></p><p>Stealth gets fuzzy because it's dependent on any creature you may not have total concealment against, which can vary between combatants on the battlefield. </p><p></p><p>But Stealth is the only thing that lets you avoid being targeted (and so can enable you to avoid magic missiles and the like...though if dragon breath fills your square, you're hit anyway).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5347366, member: 2067"] Yup. The logic goes that you can still hear them and smell them and feel them and your friends can shout them out to you and you can generally tell where they are (which square they're in) automatically. Being blind means you probably can't hit them, but you don't loose track of them entirely. I think part of the confusion is that this little note is mainly inferred from reading the Stealth skill, not explicitly stated with the Blind condition. The blind creature knows. The sound of the ranger, the twang of the bow, the feel of a breeze as the ranger runs by, the shout of the thing the ranger was shooting at -- the blind creature can try and hit the ranger. He'll probably miss, with that penalty to attack rolls, but if he's using a power that doesn't require a melee or ranged attack (like a fireball or a dragon breath or a magic missile), he can hit the dude just fine. Invisible is not the same thing as "stealthed." Only a character using stealth (or the equivalent) can avoid having their square pinpointed. Even invisible characters: everyone knows perfectly where they are, due to footprints and noise and the like, unless they successfully stealth. The other stuff from blind is kind of up to DM adjudication, but I'd rule that, mechanically, the character is aware of what is happening around them still. They can't see walls, but if a wizard throws up a wall of stone, they probably hear it go up. They can't read, but they can still use class abilities and the like. They won't necessarily know a wall is there, but if they're next to it, or if they had seen the wall before going blind, they'd probably know it was there. But for blind/invisible/stealth, it goes like this: [B]Invisibility[/B] means that you have total concealment. Your enemies take a penalty on certain attack rolls against you. They still know where you are. [B]Blindness[/B] means that all of your targets have total concealment. You take a penalty on certain attack rolls against everything else. You still know where they are. [B]Stealth[/B] means that your square cannot be pinpointed, so you cannot be targeted. In order to stealth, you usually need concealment of some type to begin with. Meaning, if you are invisible, you can stealth (from everybody) and if your enemy is blind, you can stealth (from that enemy). Stealth gets fuzzy because it's dependent on any creature you may not have total concealment against, which can vary between combatants on the battlefield. But Stealth is the only thing that lets you avoid being targeted (and so can enable you to avoid magic missiles and the like...though if dragon breath fills your square, you're hit anyway). [/QUOTE]
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