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*Dungeons & Dragons
Stealth Revamp
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<blockquote data-quote="Bawylie" data-source="post: 7027591" data-attributes="member: 6776133"><p>I think this is a good start. </p><p></p><p>I also think the line-of-sight/visual aspect is really hampering good guidelines on stealth. Probably bc D&D's DNA is tabletop wargaming and LoS has remained as a legacy concept (that still has a number of very good uses). </p><p></p><p>But stealth is just more complicated than seen/unseen. I dont even think it's enough to change it to detected/undetected. </p><p></p><p>So you've got your sneaky guy and his objective is to get past someone else (maybe a guard) without the guard noticing. Maybe that guard is a dog, and maybe "noticing" involves more than simply not being seen. </p><p></p><p>And I'm asking myself whether or not the guard's state of attention plays any part in this. A guard on the watch for intrusion has some situational advantages over a guard that's just sort of stationed in an area or like guarding a door. So long as you don't try to get in his door, he's not very likely to care much who passes by. </p><p></p><p>Likewise, passing by an area by making yourself inconspicuous (perhaps disguised?) is also a way to reduce the amount of critical or negative attention on you. </p><p></p><p>Anyway, I just think the level of awareness ought to be a major factor in determining stealth. You could well be in "plain sight" but if the target's attention is drawn elsewhere or if you are "beneath the radar" so to speak, that should be a valid sneaky sneak. </p><p></p><p></p><p>-Brad</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7027591, member: 6776133"] I think this is a good start. I also think the line-of-sight/visual aspect is really hampering good guidelines on stealth. Probably bc D&D's DNA is tabletop wargaming and LoS has remained as a legacy concept (that still has a number of very good uses). But stealth is just more complicated than seen/unseen. I dont even think it's enough to change it to detected/undetected. So you've got your sneaky guy and his objective is to get past someone else (maybe a guard) without the guard noticing. Maybe that guard is a dog, and maybe "noticing" involves more than simply not being seen. And I'm asking myself whether or not the guard's state of attention plays any part in this. A guard on the watch for intrusion has some situational advantages over a guard that's just sort of stationed in an area or like guarding a door. So long as you don't try to get in his door, he's not very likely to care much who passes by. Likewise, passing by an area by making yourself inconspicuous (perhaps disguised?) is also a way to reduce the amount of critical or negative attention on you. Anyway, I just think the level of awareness ought to be a major factor in determining stealth. You could well be in "plain sight" but if the target's attention is drawn elsewhere or if you are "beneath the radar" so to speak, that should be a valid sneaky sneak. -Brad [/QUOTE]
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