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Stealth/Sneak Attack "Rogue" Build Advice
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<blockquote data-quote="Quirken" data-source="post: 5109122" data-attributes="member: 88301"><p>Thank you guys for all the advice. I'm somewhat set at this point in using arcane magic, as it would greatly boost my flexibility and damage output. That said, I have a few questions.</p><p></p><p> Firstly, my DM lets the Practiced Spellcaster feat not only increase your caster level, but spells known, and max spell level as well. If you are a level one spellcaster and take it, so long as your total level is greater than 5, you have the same number of spells and power as a level 5 spellcaster.</p><p></p><p>In terms of base class for magic, I’m torn between straight-out Wizard (with variant rules), and the Sorcerer variant Blood of Siberys (Dragon 351, p79). </p><p></p><p>The two wizard options are </p><p></p><ul> <li data-xf-list-type="ul">“War Mage” (unfortunate name) from the Quintessential Wizard II, which grants you an extra die of damage for all spells, but any round you use an direct damage spell, you take a -2 penalty to saves to resist spells.</li> <li data-xf-list-type="ul">The other is the “Immediate Magic” from PHB p68, which would allow me to teleport up to 10 feet as an immediate action (a number of times each day equal to my intelligence modifier), in exchange for no familiar. This seems kind of a broken ability, so my DM might not let me take it, but it seems like a number of free dodges equal to my intelligence score.</li> </ul><p></p><p> Blood of Siberys loses the ability to summon a familiar, but gains a +4 additional to CHA bonus for the purpose of receiving bonus spells/day and maximum sorcerer spell level. That would mean at first level, as far as sorcerer is concerned, I'd be treated as having +7 charisma! As far as I know, there is no equivalent for the Wizard w/ intelligence score, but if there is, that would be good to know!</p><p></p><p> Taking one level in either wizard, or the sorceror, and taking practiced spellcaster would make me eligible for the Daggerspell Mage PrC (Complete Adventurer p31), which lets you channel touch attack spells through daggers, grants a sneak attack bonus, and continues your spell progression.</p><p> </p><p>I’m thinking of a character progression (by ECL 20) something along these lines:</p><p> </p><p>Rogue 5 / Wizard 1 / Daggerspell Mage 5 / Mole 5</p><p> [FONT=&quot]</p><p>(Mole is a PrC from Dragon #310 which grants burrow speed and sneak attack damage)[/FONT]</p><p></p><p>What do you guys think of this? It's a fair bit of multiclassing, but would make for a rather interesting character in terms of breadth, if not in straightforward power. By ECL 20, I'd have a bonus to attack of +18 (BaB +9 from 16 class levels, +2 from the Shade template, +7 from high dex).</p></blockquote><p></p>
[QUOTE="Quirken, post: 5109122, member: 88301"] Thank you guys for all the advice. I'm somewhat set at this point in using arcane magic, as it would greatly boost my flexibility and damage output. That said, I have a few questions. Firstly, my DM lets the Practiced Spellcaster feat not only increase your caster level, but spells known, and max spell level as well. If you are a level one spellcaster and take it, so long as your total level is greater than 5, you have the same number of spells and power as a level 5 spellcaster. In terms of base class for magic, I’m torn between straight-out Wizard (with variant rules), and the Sorcerer variant Blood of Siberys (Dragon 351, p79). The two wizard options are [LIST] [*]“War Mage” (unfortunate name) from the Quintessential Wizard II, which grants you an extra die of damage for all spells, but any round you use an direct damage spell, you take a -2 penalty to saves to resist spells. [*]The other is the “Immediate Magic” from PHB p68, which would allow me to teleport up to 10 feet as an immediate action (a number of times each day equal to my intelligence modifier), in exchange for no familiar. This seems kind of a broken ability, so my DM might not let me take it, but it seems like a number of free dodges equal to my intelligence score. [/LIST] Blood of Siberys loses the ability to summon a familiar, but gains a +4 additional to CHA bonus for the purpose of receiving bonus spells/day and maximum sorcerer spell level. That would mean at first level, as far as sorcerer is concerned, I'd be treated as having +7 charisma! As far as I know, there is no equivalent for the Wizard w/ intelligence score, but if there is, that would be good to know! Taking one level in either wizard, or the sorceror, and taking practiced spellcaster would make me eligible for the Daggerspell Mage PrC (Complete Adventurer p31), which lets you channel touch attack spells through daggers, grants a sneak attack bonus, and continues your spell progression. I’m thinking of a character progression (by ECL 20) something along these lines: Rogue 5 / Wizard 1 / Daggerspell Mage 5 / Mole 5 [FONT="] (Mole is a PrC from Dragon #310 which grants burrow speed and sneak attack damage)[/FONT] What do you guys think of this? It's a fair bit of multiclassing, but would make for a rather interesting character in terms of breadth, if not in straightforward power. By ECL 20, I'd have a bonus to attack of +18 (BaB +9 from 16 class levels, +2 from the Shade template, +7 from high dex). [/QUOTE]
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