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General Tabletop Discussion
*Dungeons & Dragons
Stealth - Streamlined PEACH
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<blockquote data-quote="MarkB" data-source="post: 4392279" data-attributes="member: 40176"><p>The middle ground between "opponents don't share information" and "opponents share information perfectly and automatically" is not "roll randomly".</p><p></p><p>That middle ground consists of role-playing the opposition's tactical capabilities appropriately - determining whether they use good communications just as you would determine whether they make good use of flanking, role synergy, selective targeting and all the other tactical options available to them.</p><p></p><p>Also, you talk about Mearls' proposed encounter where taking out one particularly perceptive individual is the key to being able to use stealth effectively on the rest. In my opinion, he was not intending to suggest this as a general mode of operation, but instead using it as a 'hook' for a particular scenario.</p><p></p><p>The obvious method of doing so would be for the most perceptive monster in the encounter to have some special ability to visually mark a stealthy opponent once it spots them. This could be achieved as simply as having a Perception-focused wizard who would cast <em>Light</em> in the square of any stealthy opponent he spots.</p></blockquote><p></p>
[QUOTE="MarkB, post: 4392279, member: 40176"] The middle ground between "opponents don't share information" and "opponents share information perfectly and automatically" is not "roll randomly". That middle ground consists of role-playing the opposition's tactical capabilities appropriately - determining whether they use good communications just as you would determine whether they make good use of flanking, role synergy, selective targeting and all the other tactical options available to them. Also, you talk about Mearls' proposed encounter where taking out one particularly perceptive individual is the key to being able to use stealth effectively on the rest. In my opinion, he was not intending to suggest this as a general mode of operation, but instead using it as a 'hook' for a particular scenario. The obvious method of doing so would be for the most perceptive monster in the encounter to have some special ability to visually mark a stealthy opponent once it spots them. This could be achieved as simply as having a Perception-focused wizard who would cast [i]Light[/i] in the square of any stealthy opponent he spots. [/QUOTE]
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