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General Tabletop Discussion
*Dungeons & Dragons
Stealth & that big Rock!
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<blockquote data-quote="Noctem" data-source="post: 6793778" data-attributes="member: 6801315"><p>If you are hidden and attack, you only get advantage on the first attack you make. This is true in or out of combat. Once you make the attack, you lose hidden regardless of if you hit or miss. Some features in the game can allow you to stay hidden if you miss the attack for example but you have to get those.</p><p></p><p>The rogue ducks around a corner or a tree in the forest. If the rogue is considered to be "unclearly seen" by the DM, the rogue can then roll stealth hide. If the rogue beats the passive perception of an observer, say the enemy he's going to attack for example, he is now hidden. Once hidden, creatures he is hidden from don't know where he is. The last thing they saw is the rogue going around the corner or behind the tree. They now have disadvantage to attack him for example. Per the rules, you could hide, attack, hide, attack, hide, attack and so on forever. There is no rule that says you can't hide in combat, there is no rule that says you can't do this as a tactical choice in combat. But the DM is essentially the gate keeper and can say that you can't keep doing it. But again I want to stress that there's nothing saying you can't as long as you're "unclearly seen" post errata.</p><p></p><p>The minor illusion trick is valid as long as the observer doesn't realize that the rock is an illusion, however any physical interaction with the illusion basically stops the tactic. So it can be argued that the moment you pop out to shoot, the illusion stops working. Or when your arrow / bolt flies out the same thing happens. Nothing beats the real thing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Or a wizard high enough level to make his illusions real, but then you wouldn't want to be ducking inside a rock when that happens right?</p></blockquote><p></p>
[QUOTE="Noctem, post: 6793778, member: 6801315"] If you are hidden and attack, you only get advantage on the first attack you make. This is true in or out of combat. Once you make the attack, you lose hidden regardless of if you hit or miss. Some features in the game can allow you to stay hidden if you miss the attack for example but you have to get those. The rogue ducks around a corner or a tree in the forest. If the rogue is considered to be "unclearly seen" by the DM, the rogue can then roll stealth hide. If the rogue beats the passive perception of an observer, say the enemy he's going to attack for example, he is now hidden. Once hidden, creatures he is hidden from don't know where he is. The last thing they saw is the rogue going around the corner or behind the tree. They now have disadvantage to attack him for example. Per the rules, you could hide, attack, hide, attack, hide, attack and so on forever. There is no rule that says you can't hide in combat, there is no rule that says you can't do this as a tactical choice in combat. But the DM is essentially the gate keeper and can say that you can't keep doing it. But again I want to stress that there's nothing saying you can't as long as you're "unclearly seen" post errata. The minor illusion trick is valid as long as the observer doesn't realize that the rock is an illusion, however any physical interaction with the illusion basically stops the tactic. So it can be argued that the moment you pop out to shoot, the illusion stops working. Or when your arrow / bolt flies out the same thing happens. Nothing beats the real thing :p Or a wizard high enough level to make his illusions real, but then you wouldn't want to be ducking inside a rock when that happens right? [/QUOTE]
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