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Stealth & that big Rock!
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<blockquote data-quote="Ovinomancer" data-source="post: 6795157" data-attributes="member: 16814"><p>Of course it means that. This is why they don't have disadvantage on their perception checks -- they're paying attention. However, being in combat doesn't suddenly turn you into an AEGIS radar; you don't now see everything. People can still hide from you if they're check at stealth is better than your check at perception, as per the rules.</p><p></p><p>Also, the rules now say 'clearly see you' not just 'see you'. So if they can't clearly see you, they can hide/remain hidden, even with a supposed hyperawareness granted by combat.</p><p></p><p></p><p>Again, aware just means their using their perception normally - no disadvantage. That's what alert means as well. It's generally assumed that when you're alert you have no penalty to perception. If you're distracted, you have a penalty. All that passage in the PHB is saying is 'you're not considered distracted while in combat -- ie, no disad because a dragon is trying to bite your head off.</p><p></p><p>So your normal case, even in combat, would be opposed stealth check against the alert and aware normal perception check of the critter(s) you're trying to hide from.</p><p></p><p>You could certainly rule that, and they'd then get disadvantage on their perception check to notice the rogue using his hide check.</p><p></p><p>Honestly, if you really believe that it's impossible to hide in combat, how to you explain that the rogue's cunning action allows them to use hide as a bonus action -- something they'll only ever be able to use in combat?</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6795157, member: 16814"] Of course it means that. This is why they don't have disadvantage on their perception checks -- they're paying attention. However, being in combat doesn't suddenly turn you into an AEGIS radar; you don't now see everything. People can still hide from you if they're check at stealth is better than your check at perception, as per the rules. Also, the rules now say 'clearly see you' not just 'see you'. So if they can't clearly see you, they can hide/remain hidden, even with a supposed hyperawareness granted by combat. Again, aware just means their using their perception normally - no disadvantage. That's what alert means as well. It's generally assumed that when you're alert you have no penalty to perception. If you're distracted, you have a penalty. All that passage in the PHB is saying is 'you're not considered distracted while in combat -- ie, no disad because a dragon is trying to bite your head off. So your normal case, even in combat, would be opposed stealth check against the alert and aware normal perception check of the critter(s) you're trying to hide from. You could certainly rule that, and they'd then get disadvantage on their perception check to notice the rogue using his hide check. Honestly, if you really believe that it's impossible to hide in combat, how to you explain that the rogue's cunning action allows them to use hide as a bonus action -- something they'll only ever be able to use in combat? [/QUOTE]
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