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*Pathfinder & Starfinder
Stealth - the low down UPDATED!
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<blockquote data-quote="clearstream" data-source="post: 4379833" data-attributes="member: 71699"><p>Quote:</p><p>Originally Posted by <strong>the_LICH</strong> <a href="http://forums.gleemax.com/showthread.php?p=16335237#post16335237" target="_blank"><img src="http://forums.gleemax.com/images/buttons/dnd/viewpost.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a> </p><p><em>And further quoting from the infamous "targeting what you cant see" sidebar:.</em></p><p></p><p>Go away for a couple of days, and what happens... <img src="http://forums.gleemax.com/images/smilies/wink.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> With the FAQ out, that decides RAW. <strong>the_Lich </strong>nearly correctly points out that in play (as <strong>HiFructose </strong>already deduced) that means there are two distinct kinds of Perception. Three, in fact, but only two deal with Stealth.</p><p></p><p>The first kind of Perception is passive against an initial Stealth check or a check forced by an action taken by the hider. If the hider beats this number the quality of their Stealth changes as if they had put on Harry Potter's handy cloak.</p><p></p><p>The second kind of Perception is then an active check using a minor action. You only use this if the hider beat your passive number. Success means knowing the direction of the creature or its square depending on the roll. Since you know the passive failed, and since you know the active can't be higher than the passive +10, you know that only a 20 could possibly produce an exact location at this point.</p><p></p><p><strong>I have now updated my explanations to follow the FAQ.</strong></p><p></p><p>To my mind, Stealth is unhelpfully good: DMs are likely to hit problems with it. It beats the defensive benefits of many encounter powers, while also offering an offensive bonus. It becomes a mono-strategy: all Rangers, Rogues and Warlocks should take Stealth (use multiclass cheese for Warlock) and Skill Focus it. Other classes should seriously consider it, or throw it in untrained. It's At-Will. It's also very mysterious that some powers seem to feel the need to change hiding into invisibility, even though in at least one instance that has no game effect. Just bad editing...?</p><p></p><p>-vk</p></blockquote><p></p>
[QUOTE="clearstream, post: 4379833, member: 71699"] Quote: Originally Posted by [B]the_LICH[/B] [URL="http://forums.gleemax.com/showthread.php?p=16335237#post16335237"][IMG]http://forums.gleemax.com/images/buttons/dnd/viewpost.gif[/IMG][/URL] [I]And further quoting from the infamous "targeting what you cant see" sidebar:.[/I] Go away for a couple of days, and what happens... [IMG]http://forums.gleemax.com/images/smilies/wink.gif[/IMG] With the FAQ out, that decides RAW. [B]the_Lich [/B]nearly correctly points out that in play (as [B]HiFructose [/B]already deduced) that means there are two distinct kinds of Perception. Three, in fact, but only two deal with Stealth. The first kind of Perception is passive against an initial Stealth check or a check forced by an action taken by the hider. If the hider beats this number the quality of their Stealth changes as if they had put on Harry Potter's handy cloak. The second kind of Perception is then an active check using a minor action. You only use this if the hider beat your passive number. Success means knowing the direction of the creature or its square depending on the roll. Since you know the passive failed, and since you know the active can't be higher than the passive +10, you know that only a 20 could possibly produce an exact location at this point. [B]I have now updated my explanations to follow the FAQ.[/B] To my mind, Stealth is unhelpfully good: DMs are likely to hit problems with it. It beats the defensive benefits of many encounter powers, while also offering an offensive bonus. It becomes a mono-strategy: all Rangers, Rogues and Warlocks should take Stealth (use multiclass cheese for Warlock) and Skill Focus it. Other classes should seriously consider it, or throw it in untrained. It's At-Will. It's also very mysterious that some powers seem to feel the need to change hiding into invisibility, even though in at least one instance that has no game effect. Just bad editing...? -vk [/QUOTE]
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