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General Tabletop Discussion
*Pathfinder & Starfinder
Stealth - the low down UPDATED!
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<blockquote data-quote="Xorn" data-source="post: 4379904" data-attributes="member: 61231"><p>Did anyone else find the FAQ update completely useless?</p><p> </p><p>I already KNOW what the benefit of being hidden is. I want to know the mechanics for using Stealth to gain Combat Advantage during combat (after you become noticed). That FAQ doesn't clarify that. So far, the best source for actually seeing <em>examples</em> is to read the tactics sections in the Monster Manual, Kobold Hall, Keep on the Shadowfell, Heathen, Sleeper in the Tomb of Dreams, and I'm willing to bet Thunderspire Layrinth and the new adventure path are also going to have clear cut examples of using stealth in combat.</p><p> </p><p>In Heathen, there's a fight against creatures that literally radiate dim light (concealment). It specifically says in their tactics that they will move into an area of dim light (thus their aura makes it no light--Total Concealment) and attack with combat advantage. Yet there's no mention at all of this creature with +14 Stealth using that Stealth to gain combat advantage once it's been spotted.</p><p> </p><p>But they <em>did</em> mention using Stealth <em>before</em> being spotted to gain combat advantage.</p><p> </p><p>Stealth in my campaign <em>avoids</em> notice; it doesn't erase it. The joy I've found with this is that using published adventures I notice that's exactly how the Tactics sections suggest using Stealth. If you want to use cover/concealment to flee the battle with Stealth--great. I'm not finding that to be a hard part of using Stealth in Combat.</p></blockquote><p></p>
[QUOTE="Xorn, post: 4379904, member: 61231"] Did anyone else find the FAQ update completely useless? I already KNOW what the benefit of being hidden is. I want to know the mechanics for using Stealth to gain Combat Advantage during combat (after you become noticed). That FAQ doesn't clarify that. So far, the best source for actually seeing [I]examples[/I] is to read the tactics sections in the Monster Manual, Kobold Hall, Keep on the Shadowfell, Heathen, Sleeper in the Tomb of Dreams, and I'm willing to bet Thunderspire Layrinth and the new adventure path are also going to have clear cut examples of using stealth in combat. In Heathen, there's a fight against creatures that literally radiate dim light (concealment). It specifically says in their tactics that they will move into an area of dim light (thus their aura makes it no light--Total Concealment) and attack with combat advantage. Yet there's no mention at all of this creature with +14 Stealth using that Stealth to gain combat advantage once it's been spotted. But they [I]did[/I] mention using Stealth [I]before[/I] being spotted to gain combat advantage. Stealth in my campaign [I]avoids[/I] notice; it doesn't erase it. The joy I've found with this is that using published adventures I notice that's exactly how the Tactics sections suggest using Stealth. If you want to use cover/concealment to flee the battle with Stealth--great. I'm not finding that to be a hard part of using Stealth in Combat. [/QUOTE]
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Stealth - the low down UPDATED!
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