Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth - the low down UPDATED!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mirdur" data-source="post: 4381312" data-attributes="member: 67943"><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">Well, I must say that I am impressed with the clarifications that WotC provided regarding stealth. I was under the impression that they wanted to end with skills that were better than feats (tumble comes to my mind) and then they come with the stealth and intimidate (but that’s another problem).</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">As someone have pointed out earlier I can’t see why any class wouldn’t use stealth every round. It has absolutely no cost (part of any action, that could even be a minor imo, but some people think that it is too much) and, even if you fail, there isn’t any consequences. In the other hand, if you succeed in the stealth check you get combat advantage (that alone would be plenty) and get the benefits of not being seen (enemies don’t know what square you are). A player of agive him any reason why not.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">Another aspect that is interesting is how easy a rogue can hide (+5 from dex + 5 from trained) with fleeting ghost. Also each level it gets easier, since his dex will improve and the wis from the enemies will not. </span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">A pity that 4th edition couldn’t end with overpowered skills and that the stealth combo is stronger than most (if not all) utility powers.</span></span></span></p></blockquote><p></p>
[QUOTE="Mirdur, post: 4381312, member: 67943"] [SIZE=3][FONT=Calibri][COLOR=white]Well, I must say that I am impressed with the clarifications that WotC provided regarding stealth. I was under the impression that they wanted to end with skills that were better than feats (tumble comes to my mind) and then they come with the stealth and intimidate (but that’s another problem).[/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=white]As someone have pointed out earlier I can’t see why any class wouldn’t use stealth every round. It has absolutely no cost (part of any action, that could even be a minor imo, but some people think that it is too much) and, even if you fail, there isn’t any consequences. In the other hand, if you succeed in the stealth check you get combat advantage (that alone would be plenty) and get the benefits of not being seen (enemies don’t know what square you are). A player of agive him any reason why not.[/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=white]Another aspect that is interesting is how easy a rogue can hide (+5 from dex + 5 from trained) with fleeting ghost. Also each level it gets easier, since his dex will improve and the wis from the enemies will not. [/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=white]A pity that 4th edition couldn’t end with overpowered skills and that the stealth combo is stronger than most (if not all) utility powers.[/COLOR][/FONT][/SIZE] [COLOR=white][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth - the low down UPDATED!
Top