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General Tabletop Discussion
*Pathfinder & Starfinder
Stealth - the low down UPDATED!
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<blockquote data-quote="MyISPHatesENWorld" data-source="post: 4386508" data-attributes="member: 65684"><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'">Concerning #1. Specific Beats General (p.11 of the PHB) would indicate that a check granted by a power <em>is</em> appropriate. </span></span></span></span></strong></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'"></span></span></span></span></strong></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'">For other usage, A stealth check should be appropriate whenever you have cover or concealment. It's no different than making a climbing check to climb a rope that's in front of you or jumping over a pit. There may be special circumstances (e.g. You can't jump over the pit because you're crawling through an 24" high crawlspace on your belly.) that prohibit making a check, but that should be the exception rather than the rule. </span></span></span></span></strong></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'"></span></span></span></span></strong></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'">The way you have written #1, you're making it sounds like the game intends the Rogue to only be able to use Stealth by making a beneDMiction. It makes the entire post come off more like, "I don't like stealth and here's how to nerf it." While the title seems to indicate the intent of, "This is clarifying stealth."</span></span></span></span></strong></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'"></span></span></span></span></strong></p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"><span style="color: White"><span style="font-family: 'Arial Narrow'"></span> </span></span></span></strong></p></blockquote><p></p>
[QUOTE="MyISPHatesENWorld, post: 4386508, member: 65684"] [B][FONT=Arial][SIZE=2][COLOR=White][FONT=Arial Narrow]Concerning #1. Specific Beats General (p.11 of the PHB) would indicate that a check granted by a power [I]is[/I] appropriate. For other usage, A stealth check should be appropriate whenever you have cover or concealment. It's no different than making a climbing check to climb a rope that's in front of you or jumping over a pit. There may be special circumstances (e.g. You can't jump over the pit because you're crawling through an 24" high crawlspace on your belly.) that prohibit making a check, but that should be the exception rather than the rule. The way you have written #1, you're making it sounds like the game intends the Rogue to only be able to use Stealth by making a beneDMiction. It makes the entire post come off more like, "I don't like stealth and here's how to nerf it." While the title seems to indicate the intent of, "This is clarifying stealth." [/FONT] [/COLOR][/SIZE][/FONT][/B] [/QUOTE]
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