Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth: There are two levels of "hidden", not one
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Prodigal_Sun" data-source="post: 4403094" data-attributes="member: 54820"><p>I just reread the stealth skill description and can't distinguish two levels of stealth. </p><p>Many times a rogue goes behind cover and then attacks, loosing the hidden condition. In these cases, stealth has only granted the rogue combat advantage. </p><p>Should the rogue hide behind a statue and do nothing to break stealth (not attacking, not being in line of sight of others, not shouting, ...) he would be hidden, although it wouldn't be hard for enemies to target the right square since it's obvious he's behind the statue so the TWYCS rules don't come into play. </p><p>Should the rogue be hidden in a larger area where the square he would be hiding in would not be obvious then he would be hidden. The creatures looking for him could make active perception checks as minor actions to find him. </p><p>So I think the different lvl's of stealth you try to discern are just due to the fact that in many situations the TWYCS rules are not needed and only come into play in certain situations.</p><p>I think the fact that in 3.5 you couldn't hide during combat because enemies would be aware still plays in people's mind. And the bluff rules that imply you can only hide and gain the benefit of the TWYCS rules if you where hidden previous to combat or by using the bluff skill. Now I'm confused.</p><p></p><p>Here's an example.</p><p>An eladrin ranger attacks with nimble strike and shifts behind a pillar, then uses his move action to teleport stealthily behind a different pillar. In this example I think the eladrin would gain the benefit of the TWYCS rules even when in combat.</p><p></p><p>My question is how many stealth check would he have to make, one when shifting back behind the pillar, another one when teleporting? Or just one check to rule them all!</p></blockquote><p></p>
[QUOTE="Prodigal_Sun, post: 4403094, member: 54820"] I just reread the stealth skill description and can't distinguish two levels of stealth. Many times a rogue goes behind cover and then attacks, loosing the hidden condition. In these cases, stealth has only granted the rogue combat advantage. Should the rogue hide behind a statue and do nothing to break stealth (not attacking, not being in line of sight of others, not shouting, ...) he would be hidden, although it wouldn't be hard for enemies to target the right square since it's obvious he's behind the statue so the TWYCS rules don't come into play. Should the rogue be hidden in a larger area where the square he would be hiding in would not be obvious then he would be hidden. The creatures looking for him could make active perception checks as minor actions to find him. So I think the different lvl's of stealth you try to discern are just due to the fact that in many situations the TWYCS rules are not needed and only come into play in certain situations. I think the fact that in 3.5 you couldn't hide during combat because enemies would be aware still plays in people's mind. And the bluff rules that imply you can only hide and gain the benefit of the TWYCS rules if you where hidden previous to combat or by using the bluff skill. Now I'm confused. Here's an example. An eladrin ranger attacks with nimble strike and shifts behind a pillar, then uses his move action to teleport stealthily behind a different pillar. In this example I think the eladrin would gain the benefit of the TWYCS rules even when in combat. My question is how many stealth check would he have to make, one when shifting back behind the pillar, another one when teleporting? Or just one check to rule them all! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stealth: There are two levels of "hidden", not one
Top