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<blockquote data-quote="rick_hershey" data-source="post: 4185122" data-attributes="member: 17007"><p>Well, I won;t give too much away, as we are still planning things and discussing.</p><p></p><p>Well, I don't want to discuss too much, as we are still planning and discussing details on things. As far as the "organized play" it will most likely be a lot more open then typical play experiences of the same kind. It will focus on both Players and GM's, offering support and freebies (adventures, visual aids, various supplements, etc.) Most likely we will have an award system of some sort and maintain a fairly easy way of joining the play. We are still working and discussing, so nothing for sure yet. No decision will probably be final till after both books are released.</p><p></p><p>As for other support products.</p><p></p><p>The bestiary in the GM's guide is pretty extensive. It includes all the creatures from the IG book converted over, and about 30+ additional creatures. We will also have templates for the different types of Oni and for Steampunk/Clockwork constructs.</p><p></p><p>There are in addition a whole lot of creatures I still want to do based on Asian myth and urban legends. I would also like to do an assortment of victorian creatures/monsters with an Asian flavor. So, that might happen down the line.</p><p></p><p>I believe Troy (Daniels) has mentioned doing an expansion of the Wushu Feats from the Player's guide. We had discussed in development several ideas and directions we could take them, so if he finds the time, we might explore that again. I very much wanted to create a whole bunch of martial arts schools based around these and we might try to incorporate that if we work on this further.</p><p></p><p>I know we are also most likely to do guide books for all the different regions. Several of these have been started and I'd like to see them finished and fleshed out. We expanded upon the material from the IG version, so when you get the GM's guide you'll find a lot more material describing different cities, towns, landmarks, etc. However, we did keep everything as open as possible- so lots of plot hooks and open mysteries to explore.</p><p></p><p>We most likely won't see any more clore classes for awhile (although we might see them for the regional books) but have a good amount of PrClasses. Most of these are ready to go into the GM's guide, but we plan to put region specific ones in the regional books.</p><p></p><p>Beyond that, we have lots of adventures we want to tell. We have a collection of short stories being worked, making final decisions on the SM comicbook (written by Alana), and gearing up a redesign of our website. So, lots in the works. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="rick_hershey, post: 4185122, member: 17007"] Well, I won;t give too much away, as we are still planning things and discussing. Well, I don't want to discuss too much, as we are still planning and discussing details on things. As far as the "organized play" it will most likely be a lot more open then typical play experiences of the same kind. It will focus on both Players and GM's, offering support and freebies (adventures, visual aids, various supplements, etc.) Most likely we will have an award system of some sort and maintain a fairly easy way of joining the play. We are still working and discussing, so nothing for sure yet. No decision will probably be final till after both books are released. As for other support products. The bestiary in the GM's guide is pretty extensive. It includes all the creatures from the IG book converted over, and about 30+ additional creatures. We will also have templates for the different types of Oni and for Steampunk/Clockwork constructs. There are in addition a whole lot of creatures I still want to do based on Asian myth and urban legends. I would also like to do an assortment of victorian creatures/monsters with an Asian flavor. So, that might happen down the line. I believe Troy (Daniels) has mentioned doing an expansion of the Wushu Feats from the Player's guide. We had discussed in development several ideas and directions we could take them, so if he finds the time, we might explore that again. I very much wanted to create a whole bunch of martial arts schools based around these and we might try to incorporate that if we work on this further. I know we are also most likely to do guide books for all the different regions. Several of these have been started and I'd like to see them finished and fleshed out. We expanded upon the material from the IG version, so when you get the GM's guide you'll find a lot more material describing different cities, towns, landmarks, etc. However, we did keep everything as open as possible- so lots of plot hooks and open mysteries to explore. We most likely won't see any more clore classes for awhile (although we might see them for the regional books) but have a good amount of PrClasses. Most of these are ready to go into the GM's guide, but we plan to put region specific ones in the regional books. Beyond that, we have lots of adventures we want to tell. We have a collection of short stories being worked, making final decisions on the SM comicbook (written by Alana), and gearing up a redesign of our website. So, lots in the works. :) [/QUOTE]
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