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<blockquote data-quote="Grimgrin" data-source="post: 4547037" data-attributes="member: 78830"><p><span style="color: white"><span style="font-family: 'Times New Roman'"><strong><span style="font-size: 15px"><span style="font-size: 18px"><strong>Grenadier</strong></span></span></strong></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>The sound of a kiss ain’t so loud as a cannon, but its echo lasts a great deal longer.</em></span></span></span></span></p><p> <span style="color: black"></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prerequisites:</strong> Fighter Class</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: black"><span style="color: white">The grenadier is practiced in the use of high explosives, cannons, and alchemical weaponry. Your great strength is an asset in carrying heavy munitions loads, firing hand cannons, and smashing enemies that get too close. Your second most important attribute is intelligence since firing cannons, crafting explosives, and measuring gunpowder requires a high degree of technical competence. Your class often pairs heavy weapons with heavy armor. You are often used to plow through enemy lines, storm fortified positions, or provide artillery support.</span> </span></span></span></span></p><p> <span style="color: black"></span></p><p><span style="color: black"></span><span style="font-family: 'OzHandicraft BT'"><span style="color: white">Grenadier Path Features</span></span></p><p><strong><span style="color: black"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Loose Cannon (11th Level)</span></span></span></span></strong><span style="color: white"><span style="color: black"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">: <span style="color: white">You can use a "hand cannon" as two handed weapon without the normal "inaccuracy" penalty (-2 to attack).</span></span></span></span></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Powder Drill (11th Level)</strong>: You do the work of two men rather than one when loading a cannon.</span></span></span></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Bombastic Power (16th Level)</strong>: Add your Strength Modifier as a damage bonus when firing cannons or throwing alchemical grenades (minimum of +1 to damage).</span></span></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Grenadier Exploits</strong></span></span></span></span></p><p><span style="color: white"><span style="font-family: 'OzHandicraft BT'">Cannonball Toss</span></span><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"> Grenadier Attack 11</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>You have developed brawny arms by catching and tossing cannon balls. You can hurl any thrown weapon with massive force.</em></span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">________________________</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Encounter * Martial </strong></span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Standard Action Ranged</strong> weapon</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: black"><span style="color: white"><strong>Requirements:</strong> Any thrown weapon</span>. </span></span></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Special</span></span></strong><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">: Using an actual cannonball with this power inflicts d12 damage with a range of 10 squares (50ft).</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong><span style="color: white">Target:</span></strong><span style="color: white"> One creature</span></span></span></span></p><p><span style="font-size: 12px"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Attack:</strong> Strength vs. Reflex</span></span></span></span></p><p><span style="font-size: 12px"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">________________________</span></span></span></span></p><p><span style="font-size: 12px"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hit:</strong> 2{W} + Strength Modifier damage and you knock your opponent prone.</span></span></span></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><span style="font-family: 'OzHandicraft BT'">Arcing Shot</span></span><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"> Grenadier Utility 12</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>Instead of firing directly at the target, you point your weapon skywards and plot a parabolic path for your projectile.</em></span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">________________________</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>At Will</strong> <strong>* Martial</strong></span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Move Action Ranged</strong></span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Requirements</strong>: Must use a thrown weapon or cannon.</span></span></span></span></p><p><span style="color: black"></span><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><strong>Special: </strong>Can only be used with basic ranged attacks</span></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Target:</span></span></strong><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"> One creature or target square</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">________________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Effect:</strong> Ignore any cover other than overhead between you and your target.</span></span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'OzHandicraft BT'">Direct Hit</span><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"> Grenadier Attack 20</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>Using your massive muscle to help hold the cannon steady, you attempt to hit your target with a zero deflection shot and inflict massive damage. Destroying the target will rain debris on the surrounding area.</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">________________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Daily * Martial</strong></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Standard Action </strong></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Requirements:</strong> Must be armed with a hand cannon</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Target:</strong> One creature</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Attack:</strong> Strength vs. AC</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">________________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hit:</strong> 4[W] + Intelligence Modifier</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Effect:</strong> If you reduce the target to 0 or fewer hit points you can make a secondary attack.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Secondary Target</strong>: All creatures adjacent to the primary target</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Secondary Attack</strong>: Intelligence vs. Reflex</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong><span style="color: white">Secondary Hit</span></strong><span style="color: white">: 1d6 + Intelligence Modifier damage from cannonball shrapnel.</span></span></span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">NEW FEAT:</span></span></span></p><p><strong><span style="font-family: 'OzHandicraft BT'"><span style="font-size: 18px"><span style="color: white">Cannon Bearer [Fighter]</span></span></span></strong></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prerequisite</strong>: Fighter, Weapon Focus (Artillery)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Benefit</strong>: Your hand cannon is no longer an improvised melee weapon, but instead is the equivalent of a "Maul" martial weapon. Any feats, powers, or class abilities applicable to a maul can now be applied to your hand cannon when using it as a melee weapon.</span></span></span></p></blockquote><p></p>
[QUOTE="Grimgrin, post: 4547037, member: 78830"] [COLOR=white][FONT=Times New Roman][B][SIZE=4][size=5][b]Grenadier[/b][/size][/SIZE][/B][/FONT][/COLOR] [COLOR=black][SIZE=3][FONT=Times New Roman][COLOR=white][I]The sound of a kiss ain’t so loud as a cannon, but its echo lasts a great deal longer.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prerequisites:[/B] Fighter Class[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=black][COLOR=white]The grenadier is practiced in the use of high explosives, cannons, and alchemical weaponry. Your great strength is an asset in carrying heavy munitions loads, firing hand cannons, and smashing enemies that get too close. Your second most important attribute is intelligence since firing cannons, crafting explosives, and measuring gunpowder requires a high degree of technical competence. Your class often pairs heavy weapons with heavy armor. You are often used to plow through enemy lines, storm fortified positions, or provide artillery support.[/COLOR] [/COLOR][/FONT][/SIZE] [/COLOR][FONT=OzHandicraft BT][COLOR=white]Grenadier Path Features[/COLOR][/FONT] [B][COLOR=black][FONT=Times New Roman][SIZE=3][COLOR=white]Loose Cannon (11th Level)[/COLOR][/SIZE][/FONT][/COLOR][/B][COLOR=white][COLOR=black][FONT=Times New Roman][SIZE=3]: [COLOR=white]You can use a "hand cannon" as two handed weapon without the normal "inaccuracy" penalty (-2 to attack).[/COLOR][/SIZE][/FONT][/COLOR] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Powder Drill (11th Level)[/B]: You do the work of two men rather than one when loading a cannon.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Bombastic Power (16th Level)[/B]: Add your Strength Modifier as a damage bonus when firing cannons or throwing alchemical grenades (minimum of +1 to damage).[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Grenadier Exploits[/B][/COLOR][/FONT][/SIZE] [FONT=OzHandicraft BT]Cannonball Toss[/FONT][/COLOR][COLOR=black][SIZE=3][FONT=Times New Roman][COLOR=white] Grenadier Attack 11[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][I]You have developed brawny arms by catching and tossing cannon balls. You can hurl any thrown weapon with massive force.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]________________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Encounter * Martial [/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Standard Action Ranged[/B] weapon[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=black][COLOR=white][B]Requirements:[/B] Any thrown weapon[/COLOR]. [/COLOR][/FONT][/SIZE][/COLOR] [COLOR=white][B][FONT=Times New Roman][SIZE=3]Special[/SIZE][/FONT][/B][FONT=Times New Roman][SIZE=3]: Using an actual cannonball with this power inflicts d12 damage with a range of 10 squares (50ft).[/SIZE][/FONT][/COLOR] [SIZE=3][FONT=Times New Roman][COLOR=white][B][COLOR=white]Target:[/COLOR][/B][COLOR=white] One creature[/COLOR][/COLOR][/FONT][/SIZE] [SIZE=3][SIZE=3][FONT=Times New Roman][COLOR=white][B]Attack:[/B] Strength vs. Reflex[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]________________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hit:[/B] 2{W} + Strength Modifier damage and you knock your opponent prone.[/COLOR][/FONT][/SIZE] [FONT=OzHandicraft BT]Arcing Shot[/FONT][/SIZE][COLOR=black][SIZE=3][FONT=Times New Roman][COLOR=white] Grenadier Utility 12[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][I]Instead of firing directly at the target, you point your weapon skywards and plot a parabolic path for your projectile.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]________________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]At Will[/B] [B]* Martial[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Move Action Ranged[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Requirements[/B]: Must use a thrown weapon or cannon.[/COLOR][/FONT][/SIZE] [/COLOR][COLOR=white][SIZE=3][FONT=Times New Roman][B]Special: [/B]Can only be used with basic ranged attacks[/FONT][/SIZE][/COLOR] [COLOR=white][B][FONT=Times New Roman][SIZE=3]Target:[/SIZE][/FONT][/B][FONT=Times New Roman][SIZE=3] One creature or target square[/SIZE][/FONT][/COLOR] [SIZE=3][FONT=Times New Roman][COLOR=white]________________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Effect:[/B] Ignore any cover other than overhead between you and your target.[/COLOR][/FONT][/SIZE] [COLOR=white][FONT=OzHandicraft BT]Direct Hit[/FONT][SIZE=3][FONT=Times New Roman] Grenadier Attack 20[/FONT][/SIZE][/COLOR] [SIZE=3][FONT=Times New Roman][COLOR=white][I]Using your massive muscle to help hold the cannon steady, you attempt to hit your target with a zero deflection shot and inflict massive damage. Destroying the target will rain debris on the surrounding area.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]________________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Daily * Martial[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Standard Action [/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Requirements:[/B] Must be armed with a hand cannon[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Target:[/B] One creature[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Attack:[/B] Strength vs. AC[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]________________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hit:[/B] 4[W] + Intelligence Modifier[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Effect:[/B] If you reduce the target to 0 or fewer hit points you can make a secondary attack.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Secondary Target[/B]: All creatures adjacent to the primary target[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Secondary Attack[/B]: Intelligence vs. Reflex[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B][COLOR=white]Secondary Hit[/COLOR][/B][COLOR=white]: 1d6 + Intelligence Modifier damage from cannonball shrapnel.[/COLOR][/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=white]NEW FEAT:[/COLOR][/SIZE][/FONT] [B][FONT=OzHandicraft BT][SIZE=5][COLOR=white]Cannon Bearer [Fighter][/COLOR][/SIZE][/FONT][/B] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prerequisite[/B]: Fighter, Weapon Focus (Artillery)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Benefit[/B]: Your hand cannon is no longer an improvised melee weapon, but instead is the equivalent of a "Maul" martial weapon. Any feats, powers, or class abilities applicable to a maul can now be applied to your hand cannon when using it as a melee weapon.[/COLOR][/FONT][/SIZE] [/QUOTE]
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