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<blockquote data-quote="Grimgrin" data-source="post: 4547063" data-attributes="member: 78830"><p><span style="font-family: 'Times New Roman'"><span style="color: white"><strong><span style="font-size: 18px"><strong>Hellfire Adept</strong></span></strong></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-size: 12px"><em>Everything burns if you apply enough heat.</em></span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prerequisites:</strong> Possess "Arcane" Powers</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">As a Hellfire Adept, you specialize in the combination of arcane magic and the flame gun. With this device you can draw walls of flame about yourself or your enemies.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hellfire Adept Path Features</strong></span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Line of Fire (11th Level):</strong> You can draw a wall of flames as a standard action with the use of your flame gun. The range of the attack is a wall of 9 squares starting at the nozzle of your flame gun.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hellfire Action (11th Level):</strong> When you spend an action point you gain a +4 damage bonus on fire attacks including those with your flame gun until the start of your next turn.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Flame Gun Implement (11th Level):</strong> You are proficient with the flame gun, and the flame gun counts as a "wand" implement in your hands. Warlocks can use their CON modifiers instead of INT modifiers when wielding a flame gun.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Fuel Economizer (16th Level):</strong> Once per Day you can refill your flame gun tank with conjured fuel.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hellfire Adept </strong></span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Controlled Burn</strong></span></span><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"> Hellfire Adept Attack 11</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>You can channel your arcane energies into sustaining a line of fire drawn with your flame gun.</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Encounter </strong></span></span></span><span style="font-size: 12px"><span style="color: white"><strong><span style="font-family: 'MS Mincho'">✦</span><span style="font-family: 'Times New Roman'"> Fire, Implement, Weapon, Arcane</span></strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Action Close</strong> wall 9</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prerequisites:</strong> Equiped with a loaded Flame Gun</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Target:</strong> All targets moving through or standing in the wall of fire</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hit:</strong> 1d8 +INT Modifer or CON Modifier fire damage</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Sustain Standard:</strong> Wall continues to burn and inflict damage.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Special:</strong> You can only sustain the line of fire for a number of rounds equal to your CHA modifier or INT modifier (whichever is higher)</span></span></span></p><p> </p><p> </p><p><strong><span style="font-family: 'Times New Roman'"><span style="color: white">Firewalker</span></span></strong><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"> Hellfire Adept Utility 12</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>You can move through fire without injury</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Daily </strong></span></span></span><span style="font-size: 12px"><span style="color: white"><strong><span style="font-family: 'MS Mincho'">✦</span><span style="font-family: 'Times New Roman'"> Arcane</span></strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Minor Action Personal</strong></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Effect:</strong> Immune to Fire until the start of your next turn</span></span></span></p><p> </p><p> </p><p><strong><span style="font-family: 'Times New Roman'"><span style="color: white">Pyromaniac</span></span></strong><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"> Hellfire Adept Attack 20</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>The people you lite on fire with your flame gun tend to stay on fire.</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Daily </strong></span></span></span><span style="font-size: 12px"><span style="color: white"><strong><span style="font-family: 'MS Mincho'">✦</span><span style="font-family: 'Times New Roman'"> Fire, Implement, Weapon, Arcane</span></strong></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Standard Action Close</strong> wall 9</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prerequisites:</strong> Requires a loaded Flame Gun</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Target:</strong> All creatures hit by your flame gun</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Attack:</strong> Intelligence vs. Reflex or Constitution vs. Reflex</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hit:</strong> 5d6 + INT Modifier or CON Modifier fire damage, and ongoing 10 fire damage (save ends)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Miss:</strong> Half Damage, and ongoing 5 fire damage (save ends)</span></span></span></p><p> </p><p> </p><p></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">NEW HEROIC FEAT</span></span></span></p><p> </p><p><strong><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Bootleg Alchemy</span></span></span></strong></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>Prerequisite: </em>Proficiency with a flame gun, Trained in Arcana or Thievery.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>Benefit: </em>You can create alchemical volatiles of your level and lower with the proper formula and use liquid volatiles as fuel for your flame gun. Up to five grenades of the same time can be poured into the fuel tank of the flame gun. The volatile inflicts the damage as designed to the flame gun’s area of effect, but alchemical attacks are limited to basic flame gun attacks. Different volatiles can not be mixed together and they can not be mixed with the flame guns normal fuel oil. The Hellfire Adept can reshape the flame with its “Line of Fire” ability as normal. This feat does not provide you with the ability to create other types of alchemical formulas.</span></span></span></p></blockquote><p></p>
[QUOTE="Grimgrin, post: 4547063, member: 78830"] [FONT=Times New Roman][COLOR=white][B][SIZE=5][B]Hellfire Adept[/B][/SIZE][/B][/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][SIZE=3][I]Everything burns if you apply enough heat.[/I][/SIZE][/COLOR][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prerequisites:[/B] Possess "Arcane" Powers[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]As a Hellfire Adept, you specialize in the combination of arcane magic and the flame gun. With this device you can draw walls of flame about yourself or your enemies.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hellfire Adept Path Features[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Line of Fire (11th Level):[/B] You can draw a wall of flames as a standard action with the use of your flame gun. The range of the attack is a wall of 9 squares starting at the nozzle of your flame gun.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hellfire Action (11th Level):[/B] When you spend an action point you gain a +4 damage bonus on fire attacks including those with your flame gun until the start of your next turn.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Flame Gun Implement (11th Level):[/B] You are proficient with the flame gun, and the flame gun counts as a "wand" implement in your hands. Warlocks can use their CON modifiers instead of INT modifiers when wielding a flame gun.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Fuel Economizer (16th Level):[/B] Once per Day you can refill your flame gun tank with conjured fuel.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hellfire Adept [/B][/COLOR][/FONT][/SIZE] [FONT=Times New Roman][COLOR=white][B]Controlled Burn[/B][/COLOR][/FONT][FONT=Times New Roman][SIZE=3][COLOR=white] Hellfire Adept Attack 11[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][I]You can channel your arcane energies into sustaining a line of fire drawn with your flame gun.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Encounter [/B][/COLOR][/FONT][/SIZE][SIZE=3][COLOR=white][B][FONT=MS Mincho]✦[/FONT][FONT=Times New Roman] Fire, Implement, Weapon, Arcane[/FONT][/B][/COLOR][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Action Close[/B] wall 9[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prerequisites:[/B] Equiped with a loaded Flame Gun[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Target:[/B] All targets moving through or standing in the wall of fire[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hit:[/B] 1d8 +INT Modifer or CON Modifier fire damage[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Sustain Standard:[/B] Wall continues to burn and inflict damage.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Special:[/B] You can only sustain the line of fire for a number of rounds equal to your CHA modifier or INT modifier (whichever is higher)[/COLOR][/FONT][/SIZE] [B][FONT=Times New Roman][COLOR=white]Firewalker[/COLOR][/FONT][/B][FONT=Times New Roman][SIZE=3][COLOR=white] Hellfire Adept Utility 12[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][I]You can move through fire without injury[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Daily [/B][/COLOR][/FONT][/SIZE][SIZE=3][COLOR=white][B][FONT=MS Mincho]✦[/FONT][FONT=Times New Roman] Arcane[/FONT][/B][/COLOR][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Minor Action Personal[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Effect:[/B] Immune to Fire until the start of your next turn[/COLOR][/FONT][/SIZE] [B][FONT=Times New Roman][COLOR=white]Pyromaniac[/COLOR][/FONT][/B][FONT=Times New Roman][SIZE=3][COLOR=white] Hellfire Adept Attack 20[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][I]The people you lite on fire with your flame gun tend to stay on fire.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Daily [/B][/COLOR][/FONT][/SIZE][SIZE=3][COLOR=white][B][FONT=MS Mincho]✦[/FONT][FONT=Times New Roman] Fire, Implement, Weapon, Arcane[/FONT][/B][/COLOR][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Standard Action Close[/B] wall 9[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prerequisites:[/B] Requires a loaded Flame Gun[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Target:[/B] All creatures hit by your flame gun[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Attack:[/B] Intelligence vs. Reflex or Constitution vs. Reflex[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hit:[/B] 5d6 + INT Modifier or CON Modifier fire damage, and ongoing 10 fire damage (save ends)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Miss:[/B] Half Damage, and ongoing 5 fire damage (save ends)[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=white]NEW HEROIC FEAT[/COLOR][/SIZE][/FONT] [B][SIZE=3][FONT=Times New Roman][COLOR=white]Bootleg Alchemy[/COLOR][/FONT][/SIZE][/B] [SIZE=3][FONT=Times New Roman][COLOR=white][I]Prerequisite: [/I]Proficiency with a flame gun, Trained in Arcana or Thievery.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][I]Benefit: [/I]You can create alchemical volatiles of your level and lower with the proper formula and use liquid volatiles as fuel for your flame gun. Up to five grenades of the same time can be poured into the fuel tank of the flame gun. The volatile inflicts the damage as designed to the flame gun’s area of effect, but alchemical attacks are limited to basic flame gun attacks. Different volatiles can not be mixed together and they can not be mixed with the flame guns normal fuel oil. The Hellfire Adept can reshape the flame with its “Line of Fire” ability as normal. This feat does not provide you with the ability to create other types of alchemical formulas.[/COLOR][/FONT][/SIZE] [/QUOTE]
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