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<blockquote data-quote="Grimgrin" data-source="post: 4551196" data-attributes="member: 78830"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"><span style="font-size: 18px"><strong>Chainsaw Warrior</strong></span></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>You can't appeal to my humanity. I'm more machine than man.</em></span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prerequisites:</strong> STR 15, CON 15</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">As a chainsaw warriors, you sacrifice your humanity for a measure of mechanical advantage. The name comes from the common practice of replacing one of your hands with a motorized saw blade. Chainsaw warriors (a.k.a. Rust Hulks, M&M’s, or Franken-tins) are basically bulldozers with a human brain. You have had several of your organs amputated, been injected with steroids and artificial adrenaline, and had iron plates riveted to your body. Hard as an anvil, ugly as a warthog, and murderously violent; you have become a macabre weapon of mass destruction. Chainsaw warriors are nearly unbeatable in a stand up fight, and are packed with an assortment of close range weapons nasty enough to chew through plate steel. Unfortunately, you are ponderous and earthbound, and your obvious augmentations designate you a target for snipers and long-range combatants. Some acquire this paragon class to recover from devastating injury or illness through mechanical augmentation. Others are slave laborers and gladiators forced into this class by cruel masters. All Rust Hulks are forever branded as bizarre and monstrous. This class relies on a STR/CON build common to fighters and barbarians.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Chainsaw Warrior Path Features</strong></span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Mechanical Action (11th Level):</strong> When you spend an attack point, you also gain resist 10 on all attacks until the start of your next action.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Prosthetic Weapon (11th Level):</strong> One of your arms is replaced by a metal limb. This arm is a one handed melee weapon that functions normally as a tool, but with a minor action it can be activated as a powered weapon. The five common weapons are a chainsaw, jackhammer, rivet gun, power drill, and arc welder. Unfortunately, these weapons have a limited endurance and can only be used for a number of rounds equal to your CON modifier per day. Without power these weapons are treated as normal one handed weapons, but with power they inflict two die size greater damage. </span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">CHAINSAW: Longsword, Powered Damage: 1d12 </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">JACKHAMMER: Warhammer, Powered Damage: 2d6 </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">RIVET GUN: Hand Crossbow (metal bolts), Powered Damage: 1d10 fire damage </span></span></span></p><p><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Times New Roman'">POWER DRILL: War Pick, Powered Damage: 1d12</span></span></span></p><p><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Times New Roman'">ARC WELDER: Unpowered: Short Sword, Powered Damage: 1d10 electrical damage.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Permanent Plate Armor (11th Level):</strong> You gain proficiency with the heaviest of armor type and no longer need to remove it to rest or sleep due to your special metal reinforced bones. The armor can only be surgically removed after you are dead.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Carbon Copy (16th Level):</strong> You can choose any first level at-will class power you can use as an "encounter" power by virtue of a mechanical implant placed in your body.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Chainsaw Warrior Attunements</strong></span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-size: 12px"><strong>Steamroller</strong></span> Chainsaw Warrior Attack 11</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>The chemicals pumped through your body give you unnatural power and allow to build overwhelming momentum.</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Encounter </strong></span></span><span style="color: white"><strong><span style="font-family: 'MS Mincho'">✦</span></strong></span></span><strong><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Times New Roman'"> Primal, Weapon</span></span></span></strong></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Standard Action Melee</strong></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Target:</strong> One creature</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Attack:</strong> Strength vs. AC</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hit:</strong> 3[W] + STR Modifier and you can continue to move past your target up to the limit of your movement allowance.</span></span></span></p><p> </p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-size: 12px"><strong>'Roid Rage</strong></span> Chainsaw Warrior Utility 12</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>When heavily injured you find a desperate strength to make a stand against your enemies fueled by the pain and suffering inflicted by your transformation.</em></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Encounter </strong></span></span><span style="color: white"><strong><span style="font-family: 'MS Mincho'">✦</span></strong></span></span><strong><span style="font-size: 12px"><span style="color: #000000"><span style="color: white"><span style="font-family: 'Times New Roman'"> Primal, Stance </span></span></span></span></strong></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Immediate Reaction Self</strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Trigger:</strong> You become bloodied by your foes.</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Effect:</strong> Until the stance ends, you gain a +2 attack bonus on all attacks rolls, but suffer a -2 penalty on all saving throws and your AC total. During this stance, your weapon prosthetic is charged and can inflict “powered” damage.</span></span></span></span></p><p> <span style="color: #000000"></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-size: 12px"><strong>Battle Hardened Body</strong></span> Chainsaw Warrior Attack 20</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><em>You can shrug off the attacks of others with the intent of driving home your own.</em></span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Times New Roman'"><strong>Daily </strong></span><strong><span style="font-family: 'MS Mincho'">✦</span></strong><strong><span style="font-family: 'Times New Roman'"> Primal, Weapon</span></strong></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Action Melee or Ranged</strong></span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Target:</strong> One creature</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Attack:</strong> Strength vs. AC</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">_______________________</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Hit:</strong> 4[W] + STR Modifier damage</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Miss:</strong> Half damage</span></span></span></span></p><p><span style="color: #000000"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Effect:</strong> You gain an AC and saving throw bonus equal to your CON Modifier until the start of your next turn</span>.</span></span></span></p></blockquote><p></p>
[QUOTE="Grimgrin, post: 4551196, member: 78830"] [FONT=Times New Roman][SIZE=3][COLOR=white][SIZE=5][B]Chainsaw Warrior[/B][/SIZE][/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white][I]You can't appeal to my humanity. I'm more machine than man.[/I][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prerequisites:[/B] STR 15, CON 15[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]As a chainsaw warriors, you sacrifice your humanity for a measure of mechanical advantage. The name comes from the common practice of replacing one of your hands with a motorized saw blade. Chainsaw warriors (a.k.a. Rust Hulks, M&M’s, or Franken-tins) are basically bulldozers with a human brain. You have had several of your organs amputated, been injected with steroids and artificial adrenaline, and had iron plates riveted to your body. Hard as an anvil, ugly as a warthog, and murderously violent; you have become a macabre weapon of mass destruction. Chainsaw warriors are nearly unbeatable in a stand up fight, and are packed with an assortment of close range weapons nasty enough to chew through plate steel. Unfortunately, you are ponderous and earthbound, and your obvious augmentations designate you a target for snipers and long-range combatants. Some acquire this paragon class to recover from devastating injury or illness through mechanical augmentation. Others are slave laborers and gladiators forced into this class by cruel masters. All Rust Hulks are forever branded as bizarre and monstrous. This class relies on a STR/CON build common to fighters and barbarians.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Chainsaw Warrior Path Features[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Mechanical Action (11th Level):[/B] When you spend an attack point, you also gain resist 10 on all attacks until the start of your next action.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Prosthetic Weapon (11th Level):[/B] One of your arms is replaced by a metal limb. This arm is a one handed melee weapon that functions normally as a tool, but with a minor action it can be activated as a powered weapon. The five common weapons are a chainsaw, jackhammer, rivet gun, power drill, and arc welder. Unfortunately, these weapons have a limited endurance and can only be used for a number of rounds equal to your CON modifier per day. Without power these weapons are treated as normal one handed weapons, but with power they inflict two die size greater damage. [/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=white]CHAINSAW: Longsword, Powered Damage: 1d12 [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]JACKHAMMER: Warhammer, Powered Damage: 2d6 [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]RIVET GUN: Hand Crossbow (metal bolts), Powered Damage: 1d10 fire damage [/COLOR][/SIZE][/FONT] [SIZE=3][COLOR=white][FONT=Times New Roman]POWER DRILL: War Pick, Powered Damage: 1d12[/FONT][/COLOR][/SIZE] [SIZE=3][COLOR=white][FONT=Times New Roman]ARC WELDER: Unpowered: Short Sword, Powered Damage: 1d10 electrical damage.[/FONT][/COLOR][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Permanent Plate Armor (11th Level):[/B] You gain proficiency with the heaviest of armor type and no longer need to remove it to rest or sleep due to your special metal reinforced bones. The armor can only be surgically removed after you are dead.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Carbon Copy (16th Level):[/B] You can choose any first level at-will class power you can use as an "encounter" power by virtue of a mechanical implant placed in your body.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Chainsaw Warrior Attunements[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][SIZE=3][B]Steamroller[/B][/SIZE] Chainsaw Warrior Attack 11[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][I]The chemicals pumped through your body give you unnatural power and allow to build overwhelming momentum.[/I][/COLOR][/FONT] [FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Encounter [/B][/COLOR][/FONT][COLOR=white][B][FONT=MS Mincho]✦[/FONT][/B][/COLOR][/SIZE][B][SIZE=3][COLOR=white][FONT=Times New Roman] Primal, Weapon[/FONT][/COLOR][/SIZE][/B] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Standard Action Melee[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Target:[/B] One creature[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Attack:[/B] Strength vs. AC[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Hit:[/B] 3[W] + STR Modifier and you can continue to move past your target up to the limit of your movement allowance.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][SIZE=3][B]'Roid Rage[/B][/SIZE] Chainsaw Warrior Utility 12[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][I]When heavily injured you find a desperate strength to make a stand against your enemies fueled by the pain and suffering inflicted by your transformation.[/I][/COLOR][/FONT] [FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Encounter [/B][/COLOR][/FONT][COLOR=white][B][FONT=MS Mincho]✦[/FONT][/B][/COLOR][/SIZE][B][SIZE=3][COLOR=#000000][COLOR=white][FONT=Times New Roman] Primal, Stance [/FONT][/COLOR][/COLOR][/SIZE][/B] [COLOR=#000000][SIZE=3][FONT=Times New Roman][COLOR=white][B]Immediate Reaction Self[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Trigger:[/B] You become bloodied by your foes.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Effect:[/B] Until the stance ends, you gain a +2 attack bonus on all attacks rolls, but suffer a -2 penalty on all saving throws and your AC total. During this stance, your weapon prosthetic is charged and can inflict “powered” damage.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][SIZE=3][B]Battle Hardened Body[/B][/SIZE] Chainsaw Warrior Attack 20[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][I]You can shrug off the attacks of others with the intent of driving home your own.[/I][/COLOR][/FONT] [FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT] [COLOR=white][FONT=Times New Roman][B]Daily [/B][/FONT][B][FONT=MS Mincho]✦[/FONT][/B][B][FONT=Times New Roman] Primal, Weapon[/FONT][/B][/COLOR] [FONT=Times New Roman][COLOR=white][B]Action Melee or Ranged[/B][/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Target:[/B] One creature[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Attack:[/B] Strength vs. AC[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white]_______________________[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Hit:[/B] 4[W] + STR Modifier damage[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Miss:[/B] Half damage[/COLOR][/FONT] [FONT=Times New Roman][COLOR=white][B]Effect:[/B] You gain an AC and saving throw bonus equal to your CON Modifier until the start of your next turn[/COLOR].[/FONT][/SIZE][/COLOR] [/QUOTE]
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