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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Steampunkette's Writing Requests
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<blockquote data-quote="Steampunkette" data-source="post: 8588430" data-attributes="member: 6796468"><p>I don't really feel comfortable, myself, writing things like -that- into the world as a -designer-. I more mean like Cruel and Evil from the Narrator's position.</p><p></p><p>Hitting someone with 3d6 damage means they need a little healing. Stealing 3 Hit Dice from the Berserker, though, means a lot more "Real Harm" over the course of the rest of the adventuring day, since that's 3d12+9 or whatever hit points, they just don't harm you -right now-. Instead it limits your future potential.</p><p></p><p>Getting levels of Strife really sucks while you're fighting as it limits your options... but it -also- screws you up in various social encounters that happen after the fighting has ended. Same thing with Fatigue or spells that otherwise limit your ability to use mental and physical attributes well.</p><p></p><p>I'm not looking for Edgy evil or Pure darkness. Not something to chase players away from the table with or require consent sheets to cast.</p><p></p><p>The "Ugliest" one of the bunch is the 8th level spell "<em>Corrupt</em>" which is this:</p><p></p><p>And in addition to applying multiple levels of strife to your target, does this to you:</p><p></p><p>'Cause all of them are written as curses, essentially. The sort of thing a Night Hag might spit at someone before the hag gets beheaded.</p><p></p><p>I also particularly like that it's a -spell- with the same level of roleplay opportunity increase as playing the Warlock or Cleric class, where there's now otherworldly entities paying attention to you...</p><p></p><p>Might write a spell which is explicitly "Apply the Doomed condition to target creature" as the ultimate Cruel spell. That character -will- die, but not yet. <em>Disintegrate</em> and <em>Power Word Kill</em> are cool and all, but -doomed- on command? OOF. Especially when used by the Narrator -against- the Party. Fire that off as a parting shot when the party is escaping the BBEG's castle and give one of the party members a few moments to dramatically say goodbye before they're killed?</p><p></p><p>Yes, please.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8588430, member: 6796468"] I don't really feel comfortable, myself, writing things like -that- into the world as a -designer-. I more mean like Cruel and Evil from the Narrator's position. Hitting someone with 3d6 damage means they need a little healing. Stealing 3 Hit Dice from the Berserker, though, means a lot more "Real Harm" over the course of the rest of the adventuring day, since that's 3d12+9 or whatever hit points, they just don't harm you -right now-. Instead it limits your future potential. Getting levels of Strife really sucks while you're fighting as it limits your options... but it -also- screws you up in various social encounters that happen after the fighting has ended. Same thing with Fatigue or spells that otherwise limit your ability to use mental and physical attributes well. I'm not looking for Edgy evil or Pure darkness. Not something to chase players away from the table with or require consent sheets to cast. The "Ugliest" one of the bunch is the 8th level spell "[I]Corrupt[/I]" which is this: And in addition to applying multiple levels of strife to your target, does this to you: 'Cause all of them are written as curses, essentially. The sort of thing a Night Hag might spit at someone before the hag gets beheaded. I also particularly like that it's a -spell- with the same level of roleplay opportunity increase as playing the Warlock or Cleric class, where there's now otherworldly entities paying attention to you... Might write a spell which is explicitly "Apply the Doomed condition to target creature" as the ultimate Cruel spell. That character -will- die, but not yet. [I]Disintegrate[/I] and [I]Power Word Kill[/I] are cool and all, but -doomed- on command? OOF. Especially when used by the Narrator -against- the Party. Fire that off as a parting shot when the party is escaping the BBEG's castle and give one of the party members a few moments to dramatically say goodbye before they're killed? Yes, please. [/QUOTE]
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