Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
STEELDRAGONS' ULTIMATE FANTASY GAME
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 7358041" data-attributes="member: 92511"><p>So I'm thinking something like...</p><p><strong>Optional: Racial Features</strong></p><p>At the level indicated or any level thereafter, in lieu of gaining the class feature of that level, you may instead select a Racial Feature of your level or lower. Once chosen, these features can not be changed and your character can not gain the sacrificed class feature (unless it is offered again at a future level, such as Extra Attack or similar multi-level options).</p><p></p><p><strong>Dwarf</strong></p><p><strong>@4th or after: Clan Hero:</strong> Your Stonecraft (Hill/Mountain) or Metallurgy (Vulcan) bonus increases to +3. Hill/Mountain: Add +1 to your Weapon Proficiencies <strong><em>or</em></strong> Ancestral Foes attacks. Vulcan: You can now use Heat Metal twice per day.</p><p><strong>@9th or after: Dwarflord: </strong>Your Stonecraft (Hill/Mountain) or Metallurgy (Vulcan) bonus is +4. Hill/Mountain: Add +1 to your Weapon Proficiencies <strong><em>and </em></strong>Ancestral Foes attacks. Vulcan: You can use Heat Metal three times per day. </p><p></p><p><strong>Elf</strong></p><p><strong>@4th or after: Folk Hero:</strong> Add +1 to your Enhanced Awareness bonus. High/Wood: +1 to your Weapon Proficiencies <em><strong>or</strong></em> choose one cantrip. Light Elf: Select another cantrip of your choice <strong><em>or</em></strong> another daily usage of Sidhe-Step. </p><p><strong>@9th or after: Elflord:</strong> Add +1 to your Enhanced Awareness bonus. High/Wood: +1 to your Weapon Proficiencies <strong><em>and</em></strong> choose one cantrip. Light Elf: Select another cantrip <em><strong>and</strong></em> another usage of Sidhe-Step.</p><p></p><p><strong>Halfling</strong></p><p><strong>@4th or after: Folk Hero:</strong> Add +1 to your Natural Stealth. Hairfeet: +1 to your Proficencies<strong><em> or </em></strong>Affable Charm bonuses. Tallfellow: +1 to Proficiencies <strong><em>or</em></strong> additional +1 to Natural Stealth. Brownie: Select another cantrip <strong><em>or</em></strong> use Invisibility an additional time per day.</p><p><strong>@9th or after: Shire Sheriff:</strong> Add +1 to your Natural Stealth. Your Lowlight vision increases to 60'. Hairfeet: +1 to your Proficiencies <strong><em>and</em></strong> Affable Charm bonuses. Tallfellow: +1 to Proficiencies <em><strong>and</strong></em> +5' to your Nimble Speed. Brownie: Select another cantrip <strong><em>and</em></strong> use Invisibility an additional time per day.</p><p></p><p>I should stipulate here -and probably should have mentioned it earlier- that this game is only going to be developed/worked up through 12th level. IME, games that get played -continuously from 1st or other low level- beyond that are few and far between.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7358041, member: 92511"] So I'm thinking something like... [B]Optional: Racial Features[/B] At the level indicated or any level thereafter, in lieu of gaining the class feature of that level, you may instead select a Racial Feature of your level or lower. Once chosen, these features can not be changed and your character can not gain the sacrificed class feature (unless it is offered again at a future level, such as Extra Attack or similar multi-level options). [B]Dwarf @4th or after: Clan Hero:[/B] Your Stonecraft (Hill/Mountain) or Metallurgy (Vulcan) bonus increases to +3. Hill/Mountain: Add +1 to your Weapon Proficiencies [B][I]or[/I][/B] Ancestral Foes attacks. Vulcan: You can now use Heat Metal twice per day. [B]@9th or after: Dwarflord: [/B]Your Stonecraft (Hill/Mountain) or Metallurgy (Vulcan) bonus is +4. Hill/Mountain: Add +1 to your Weapon Proficiencies [B][I]and [/I][/B]Ancestral Foes attacks. Vulcan: You can use Heat Metal three times per day. [B]Elf @4th or after: Folk Hero:[/B] Add +1 to your Enhanced Awareness bonus. High/Wood: +1 to your Weapon Proficiencies [I][B]or[/B][/I] choose one cantrip. Light Elf: Select another cantrip of your choice [B][I]or[/I][/B] another daily usage of Sidhe-Step. [B]@9th or after: Elflord:[/B] Add +1 to your Enhanced Awareness bonus. High/Wood: +1 to your Weapon Proficiencies [B][I]and[/I][/B] choose one cantrip. Light Elf: Select another cantrip [I][B]and[/B][/I] another usage of Sidhe-Step. [B]Halfling @4th or after: Folk Hero:[/B] Add +1 to your Natural Stealth. Hairfeet: +1 to your Proficencies[B][I] or [/I][/B]Affable Charm bonuses. Tallfellow: +1 to Proficiencies [B][I]or[/I][/B] additional +1 to Natural Stealth. Brownie: Select another cantrip [B][I]or[/I][/B] use Invisibility an additional time per day. [B]@9th or after: Shire Sheriff:[/B] Add +1 to your Natural Stealth. Your Lowlight vision increases to 60'. Hairfeet: +1 to your Proficiencies [B][I]and[/I][/B] Affable Charm bonuses. Tallfellow: +1 to Proficiencies [I][B]and[/B][/I] +5' to your Nimble Speed. Brownie: Select another cantrip [B][I]and[/I][/B] use Invisibility an additional time per day. I should stipulate here -and probably should have mentioned it earlier- that this game is only going to be developed/worked up through 12th level. IME, games that get played -continuously from 1st or other low level- beyond that are few and far between. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
STEELDRAGONS' ULTIMATE FANTASY GAME
Top