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Stepping over "The Line" in a campaign
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<blockquote data-quote="Kheti sa-Menik" data-source="post: 3278092" data-attributes="member: 22721"><p>I had a campaign changing, crossing the line moment in a campaign that ended the campaign.</p><p></p><p>In the super hero game I was running just before I started running the current D&D game, the PCs were your classic costumed superheros, doing their best to keep Manhattan clean. But of course the police and authorities weren't their biggest fans. After months of running from the police, being called vigilantes and being badmouthed by the press, they were feeling a bit underappreciated for their efforts. While trying to break up a riot and capture a shapechanger, the police helicopter ordered them to surrender. The shapechanger was down and bleeding out due to a lucky shot by one PC when another PC flew up to the helicopter and requested a first aid kit. Instead, the door gunner unleashed a burst of machine gun fire at the PC....he had seen that PC not a moment ago fire lightning from his hand and down the shapechanger's partner so the cop was concerned and panicked when that same PC flew up to within 5 feet of him. </p><p></p><p>The PC, his player frustrated at this, drew back and fired lightning right into the blades of the chopper, the pilot lost control (failed pilotting checks) and the helicopter crashed into a building, causing a crash and explosion that killed the three cops on the chopper, two police and two civilians on the ground, and wounded dozens. </p><p></p><p>The other players and I sat back for a moment....this was campaign shattering stuff.</p><p>We attempted to play but the PC hijacked another chopper, flew it to New Jersey which made it a federal case since he crossed state lines in a hijacked helicopter. Finally the PC surrendered. When taken into custody by the FBI and NYPD, he erupted in violence then was surprised when the cops blasted away until he was unconscious. </p><p></p><p>When he awoke the PC was encased in non conductive body suit, suspended in a harness that immobilized him. He was to stand trial for his crimes. The player decided to be a jackass and had his PC give the secret identities of his fellow PCs, told the media and police everything they had done up to that point. </p><p></p><p>This would have bascially turned the campaign into a totally different animal. The other PCs would be on the run or surrender, their identities now public so their families and friends weren't safe. It was decided to end the campaign by the players.</p><p></p><p>We still hold that particular player responsible for crossing the line, and there's a bit of bitterness there.</p></blockquote><p></p>
[QUOTE="Kheti sa-Menik, post: 3278092, member: 22721"] I had a campaign changing, crossing the line moment in a campaign that ended the campaign. In the super hero game I was running just before I started running the current D&D game, the PCs were your classic costumed superheros, doing their best to keep Manhattan clean. But of course the police and authorities weren't their biggest fans. After months of running from the police, being called vigilantes and being badmouthed by the press, they were feeling a bit underappreciated for their efforts. While trying to break up a riot and capture a shapechanger, the police helicopter ordered them to surrender. The shapechanger was down and bleeding out due to a lucky shot by one PC when another PC flew up to the helicopter and requested a first aid kit. Instead, the door gunner unleashed a burst of machine gun fire at the PC....he had seen that PC not a moment ago fire lightning from his hand and down the shapechanger's partner so the cop was concerned and panicked when that same PC flew up to within 5 feet of him. The PC, his player frustrated at this, drew back and fired lightning right into the blades of the chopper, the pilot lost control (failed pilotting checks) and the helicopter crashed into a building, causing a crash and explosion that killed the three cops on the chopper, two police and two civilians on the ground, and wounded dozens. The other players and I sat back for a moment....this was campaign shattering stuff. We attempted to play but the PC hijacked another chopper, flew it to New Jersey which made it a federal case since he crossed state lines in a hijacked helicopter. Finally the PC surrendered. When taken into custody by the FBI and NYPD, he erupted in violence then was surprised when the cops blasted away until he was unconscious. When he awoke the PC was encased in non conductive body suit, suspended in a harness that immobilized him. He was to stand trial for his crimes. The player decided to be a jackass and had his PC give the secret identities of his fellow PCs, told the media and police everything they had done up to that point. This would have bascially turned the campaign into a totally different animal. The other PCs would be on the run or surrender, their identities now public so their families and friends weren't safe. It was decided to end the campaign by the players. We still hold that particular player responsible for crossing the line, and there's a bit of bitterness there. [/QUOTE]
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