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<blockquote data-quote="relmskye" data-source="post: 4890011" data-attributes="member: 67976"><p>I think there are several things one should keep in mind during this debate.</p><p></p><p>Firstly, the strong negative response to edition changes comes only from a very vocal minority, and new editions of any game never include these conservatives as their target audience. There are many more people out there in favor of change, and even more people who will approach it with pragmatism, most of whom will have little reason to voice their baseless opinions.</p><p></p><p>Secondly, game design is as much a labor of love as anything else; RPG writers love the games they write. When a new edition is released, it will be different because the designers <strong>wanted</strong> it to be different, because they thought it would be better that way. There is no amount of forum-based nerd rage that will change this. </p><p></p><p>Ultimately, change and innovation are a good thing, even regardless of the quality of the final product. For games companies to avoid altering their games for fear of negative reactions, would lead to little more than stagnation of the market as well as the hobby. Few people are interested in purchasing the same material simply reconstituted onto new paper and wrapped in a new cover.</p><p></p><p>Change is an opportunity to bring new blood, new money, and new perspectives to the hobby; there is no amount of gnashing-of-teeth and foaming-at-the-mouth the internet masses can do to stop its advent.</p><p></p><p>With regards to WFRP, specifically: </p><p>The 2nd edition was fairly mature as systems go; I don't think enough tweaks could have been made to justify a new edition and the purchase thereof. In order for the product line to continue, change was inevitable, and this particular change intrigues me. I may like it, or I may not, but I don't see that it matters much. If I don't, I can just go back to playing the old edition, which will always remain the same. For now, though, I do not have the necessary information to form an opinion one way or another, and I look forward to getting my hands on this game so that I can.</p></blockquote><p></p>
[QUOTE="relmskye, post: 4890011, member: 67976"] I think there are several things one should keep in mind during this debate. Firstly, the strong negative response to edition changes comes only from a very vocal minority, and new editions of any game never include these conservatives as their target audience. There are many more people out there in favor of change, and even more people who will approach it with pragmatism, most of whom will have little reason to voice their baseless opinions. Secondly, game design is as much a labor of love as anything else; RPG writers love the games they write. When a new edition is released, it will be different because the designers [B]wanted[/B] it to be different, because they thought it would be better that way. There is no amount of forum-based nerd rage that will change this. Ultimately, change and innovation are a good thing, even regardless of the quality of the final product. For games companies to avoid altering their games for fear of negative reactions, would lead to little more than stagnation of the market as well as the hobby. Few people are interested in purchasing the same material simply reconstituted onto new paper and wrapped in a new cover. Change is an opportunity to bring new blood, new money, and new perspectives to the hobby; there is no amount of gnashing-of-teeth and foaming-at-the-mouth the internet masses can do to stop its advent. With regards to WFRP, specifically: The 2nd edition was fairly mature as systems go; I don't think enough tweaks could have been made to justify a new edition and the purchase thereof. In order for the product line to continue, change was inevitable, and this particular change intrigues me. I may like it, or I may not, but I don't see that it matters much. If I don't, I can just go back to playing the old edition, which will always remain the same. For now, though, I do not have the necessary information to form an opinion one way or another, and I look forward to getting my hands on this game so that I can. [/QUOTE]
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