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Still no OGL (or other license) for 5e? Why not clone 5e with the OGL?
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<blockquote data-quote="DEFCON 1" data-source="post: 6673595" data-attributes="member: 7006"><p>It doesn't surprise me much at all that WotC hasn't opened 5E with an SRD yet. Those companies that know the logistics involved in using the 3E material to create 5E products via the OGL are experienced and quality companies, some of which WotC has already worked with on 5E material (curious as to whether Goodman Games might be the next one to work on a WotC AP). So WotC knows that these companies will produce good work worthy of the 5E name, plus can only work on a few things at a time-- thus the market won't get <em>flooded</em> with all manner of 5E material of varying quality.</p><p></p><p>But what WotC gains by not opening 5E is that it slows down every random Tom, Dick, and Harry from thinking he's a game developer and writing up some piece of drek and putting it up on DriveThruRPG hoping to make a bit of profit off of WotC's work. WotC is right now weeding those people out. Or actually more to the point, trying to <em>redirect</em> them. If a random person had ideas that they were a game designer, what they should have been doing all along is sending in pitches to Dragon and Dungeon, learning the ways of getting published through the channels WotC set up for them. Or even now... sending submissions to other companies trying to get freelance work.</p><p></p><p>But instead... the OGL just allows them to put stuff up for sale willy-nilly because they have this thought that all this writing they are doing should net them some cash for their efforts. Now, there's nothing <em>wrong</em> with that... if you can get someone to pay a buck for an adventure you wrote for your campaign, more power to you. But WotC by no means has to <em>encourage</em> that by opening up the latest iteration of the game and then seeing the market overrun with less-than-quality stuff all out to try and make a buck.</p><p></p><p>If you want to write gaming material... you have 3E and Pathfinder and FATE and all the other OGL games still available to do so. But if you are choosing <em>not</em> to use those platforms... we need to question whether you actually want to write gaming material or do you just want to to have the biggest game at the moment open to you because it's the most likely way you can make as much money as you can? More often than not, I'd guess it's the latter for a lot of the people out there.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6673595, member: 7006"] It doesn't surprise me much at all that WotC hasn't opened 5E with an SRD yet. Those companies that know the logistics involved in using the 3E material to create 5E products via the OGL are experienced and quality companies, some of which WotC has already worked with on 5E material (curious as to whether Goodman Games might be the next one to work on a WotC AP). So WotC knows that these companies will produce good work worthy of the 5E name, plus can only work on a few things at a time-- thus the market won't get [i]flooded[/i] with all manner of 5E material of varying quality. But what WotC gains by not opening 5E is that it slows down every random Tom, Dick, and Harry from thinking he's a game developer and writing up some piece of drek and putting it up on DriveThruRPG hoping to make a bit of profit off of WotC's work. WotC is right now weeding those people out. Or actually more to the point, trying to [i]redirect[/i] them. If a random person had ideas that they were a game designer, what they should have been doing all along is sending in pitches to Dragon and Dungeon, learning the ways of getting published through the channels WotC set up for them. Or even now... sending submissions to other companies trying to get freelance work. But instead... the OGL just allows them to put stuff up for sale willy-nilly because they have this thought that all this writing they are doing should net them some cash for their efforts. Now, there's nothing [i]wrong[/i] with that... if you can get someone to pay a buck for an adventure you wrote for your campaign, more power to you. But WotC by no means has to [i]encourage[/i] that by opening up the latest iteration of the game and then seeing the market overrun with less-than-quality stuff all out to try and make a buck. If you want to write gaming material... you have 3E and Pathfinder and FATE and all the other OGL games still available to do so. But if you are choosing [i]not[/i] to use those platforms... we need to question whether you actually want to write gaming material or do you just want to to have the biggest game at the moment open to you because it's the most likely way you can make as much money as you can? More often than not, I'd guess it's the latter for a lot of the people out there. [/QUOTE]
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Still no OGL (or other license) for 5e? Why not clone 5e with the OGL?
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