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[STILL RECRUITING ALTERNATES] Lobo's Eberron Game
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<blockquote data-quote="Lobo Lurker" data-source="post: 2016899" data-attributes="member: 25172"><p>Sorry, my office's internet connection died on me. I was going to say (2 hours ago)...</p><p></p><p>Hmm... the idea was the with an enhanced amount of feats, the fighter would have too many. :\ Then again, that particular Fighter class was designed with Andy's 1 feat/level rule for his campaign... and no other class got Weapon Focus (I thought that it brought focus to an unfocused class).</p><p></p><p>I'm open to hearing your opinion though.</p><p></p><p>If you have AU, you also have the Warmain and Unfettered to fulfill fighter roles.</p><p></p><p>1, 1, 2, 3, 4, 6, 6, 8, 9, 10, 12, 12, 14, 15, 16, 18, 18, 20 (reg. ftr 18 feats)</p><p>1, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 (ftr with house rules 22 feats)</p><p>1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19 (non-fighter 11 feats)</p><p>1, 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, 17, 18, 19 (Warmain/Unfettered 16 feats)</p><p></p><p>What are your thoughts Ferrix?</p><p></p><p>But if you want to go with the Champion of Freedom (I like the concept idea), that's cool. Were you thinking about a psionic version of that class? Instead of spells, getting some powers & power points? Would you be interested in exchanging your +1 skill point per level for +1 power point per level?</p><p></p><p>Scotley: </p><p>No, we'll be using weapon proficiencies as normal. Consider the fighter's ability to use his weapon focus, weapon specialization, etc. to apply to a focused group of weapons to be a special class ability.</p><p></p><p>Xael:</p><p>I won't be requiring Monks and Paladins to take a special feat in order to multiclass. Those restrictions were instituted because playtesters liked them, not for balance reasons. That'll free up a feat for you.</p><p></p><p>Tor La'Tha: </p><p>Don't worry about the current placement. They aren't exactly in order anyway. I'm just keeping track of people at the moment.</p><p></p><p>Elocin:</p><p>The feat is okay. Lets see a background. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Scotley: </p><p>Give me a run-down on the scout and I'll likely okay it. Is it anything like the wilderness rogue?</p><p></p><p>Oh, I should mention that I have Green Ronin's Advanced Player's Guide if anyone wants to use a class out of there.</p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 2016899, member: 25172"] Sorry, my office's internet connection died on me. I was going to say (2 hours ago)... Hmm... the idea was the with an enhanced amount of feats, the fighter would have too many. :\ Then again, that particular Fighter class was designed with Andy's 1 feat/level rule for his campaign... and no other class got Weapon Focus (I thought that it brought focus to an unfocused class). I'm open to hearing your opinion though. If you have AU, you also have the Warmain and Unfettered to fulfill fighter roles. 1, 1, 2, 3, 4, 6, 6, 8, 9, 10, 12, 12, 14, 15, 16, 18, 18, 20 (reg. ftr 18 feats) 1, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 (ftr with house rules 22 feats) 1, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19 (non-fighter 11 feats) 1, 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, 17, 18, 19 (Warmain/Unfettered 16 feats) What are your thoughts Ferrix? But if you want to go with the Champion of Freedom (I like the concept idea), that's cool. Were you thinking about a psionic version of that class? Instead of spells, getting some powers & power points? Would you be interested in exchanging your +1 skill point per level for +1 power point per level? Scotley: No, we'll be using weapon proficiencies as normal. Consider the fighter's ability to use his weapon focus, weapon specialization, etc. to apply to a focused group of weapons to be a special class ability. Xael: I won't be requiring Monks and Paladins to take a special feat in order to multiclass. Those restrictions were instituted because playtesters liked them, not for balance reasons. That'll free up a feat for you. Tor La'Tha: Don't worry about the current placement. They aren't exactly in order anyway. I'm just keeping track of people at the moment. Elocin: The feat is okay. Lets see a background. ;) Scotley: Give me a run-down on the scout and I'll likely okay it. Is it anything like the wilderness rogue? Oh, I should mention that I have Green Ronin's Advanced Player's Guide if anyone wants to use a class out of there. [/QUOTE]
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