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<blockquote data-quote="justinsluder" data-source="post: 4020970" data-attributes="member: 51"><p>Girdle of Giant’s Resolve mk2</p><p>This wide, blood red leather belt which is favored by giant hunters, must be worn for 24 continuous hours before the wearer can use its magical abilities. After the 24 hour acclimation period the wearer gains the following abilities:</p><p></p><p> · +10 enhancement bonus to Strength for 1 minute. (2 charges)</p><p> · +6 enhancement bonus to Constitution for 1 minute. (1 charge)</p><p> · Oversized Weapon (Ex): Once activated, the wearer can wield a weapon up to one size larger without penalty. (1 charge per minute)</p><p> · Rock Throwing/Catching (Ex): As the abilities possessed by most true giants with a range increment of 60 ft. (1 charge per minute). For 1 additional charge the wearer can gain a +4 insight bonus to attack rolls with thrown rocks and double the range increment.</p><p> · Improved Carrying Capacity (Ex): The wearer can carry 10 times their normal capacity. This ability costs no charges and is always active while the girdle is worn.</p><p></p><p>At creation, a girdle of giant’s resolve possesses 20 charges. It can be recharged by dunking it in a pool of fresh giant blood. Charges are gained at a rate of 1 charge per minute up to a maximum of 20. Fresh giant blood contains as many charges as one-quarter of the giant’s hit dice. Example: A cloud giant has 17 hit dice so it can recharge the girdle up to 4 charges even if left to charge over-night. Hit dice gained from classes count as only half a hit dice for recharging the girdle. Example: A frost giant jarl (MM 122) has 14 racial hit dice and 8 class hit dice, therefore has a total of 4 charges for the girdle. The girdle must be removed to be recharged.</p><p>CL 30th; Prerequisites Craft Wondrous Item, Epic Craft Wondrous Item, bear's endurance, bull's strength, giant's wrath; Market Price 1,200,000 gp; Cost to Create 600,000 gp, 22,000 XP.</p><p></p><p></p><p>I hope this is better. I can downgrade it some if you think it's to much.</p></blockquote><p></p>
[QUOTE="justinsluder, post: 4020970, member: 51"] Girdle of Giant’s Resolve mk2 This wide, blood red leather belt which is favored by giant hunters, must be worn for 24 continuous hours before the wearer can use its magical abilities. After the 24 hour acclimation period the wearer gains the following abilities: · +10 enhancement bonus to Strength for 1 minute. (2 charges) · +6 enhancement bonus to Constitution for 1 minute. (1 charge) · Oversized Weapon (Ex): Once activated, the wearer can wield a weapon up to one size larger without penalty. (1 charge per minute) · Rock Throwing/Catching (Ex): As the abilities possessed by most true giants with a range increment of 60 ft. (1 charge per minute). For 1 additional charge the wearer can gain a +4 insight bonus to attack rolls with thrown rocks and double the range increment. · Improved Carrying Capacity (Ex): The wearer can carry 10 times their normal capacity. This ability costs no charges and is always active while the girdle is worn. At creation, a girdle of giant’s resolve possesses 20 charges. It can be recharged by dunking it in a pool of fresh giant blood. Charges are gained at a rate of 1 charge per minute up to a maximum of 20. Fresh giant blood contains as many charges as one-quarter of the giant’s hit dice. Example: A cloud giant has 17 hit dice so it can recharge the girdle up to 4 charges even if left to charge over-night. Hit dice gained from classes count as only half a hit dice for recharging the girdle. Example: A frost giant jarl (MM 122) has 14 racial hit dice and 8 class hit dice, therefore has a total of 4 charges for the girdle. The girdle must be removed to be recharged. CL 30th; Prerequisites Craft Wondrous Item, Epic Craft Wondrous Item, bear's endurance, bull's strength, giant's wrath; Market Price 1,200,000 gp; Cost to Create 600,000 gp, 22,000 XP. I hope this is better. I can downgrade it some if you think it's to much. [/QUOTE]
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