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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6882594" data-attributes="member: 6788652"><p>Re: timings of fear saves. Caster/monster uses its spell/effect on its turn. You make a save throw and fail so on your next turn you either use your movement to leg it out of sight (thus making an attack on the caster impossible and possibly triggering an OA), or risk it and suffer Disadvantage, then make a save again and hope for a save.</p><p>Ok. </p><p>But the monk can still his mind as his action on that turn (rather than move put of line of sight or risk Disadvantage) instead. He can stand there even though his mate Brave Sir Robin has hoofed it around the corner. So yeah it's as much of a 'wasted' turn as moving out of LOS would be, but you won't trigger an OA and can still use your bonus action to Dodge at the cost of a Ki point and use your reaction if applicable, and still be up in the bad guy's grille for the next round, and not suffer Disadvantage while you're doing it.</p><p></p><p>For charm effects its the specific beats general story. The specific monk ability to overcome the charm beats the general spell effect description.</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6882594, member: 6788652"] Re: timings of fear saves. Caster/monster uses its spell/effect on its turn. You make a save throw and fail so on your next turn you either use your movement to leg it out of sight (thus making an attack on the caster impossible and possibly triggering an OA), or risk it and suffer Disadvantage, then make a save again and hope for a save. Ok. But the monk can still his mind as his action on that turn (rather than move put of line of sight or risk Disadvantage) instead. He can stand there even though his mate Brave Sir Robin has hoofed it around the corner. So yeah it's as much of a 'wasted' turn as moving out of LOS would be, but you won't trigger an OA and can still use your bonus action to Dodge at the cost of a Ki point and use your reaction if applicable, and still be up in the bad guy's grille for the next round, and not suffer Disadvantage while you're doing it. For charm effects its the specific beats general story. The specific monk ability to overcome the charm beats the general spell effect description. [/QUOTE]
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