You can evoke smells without it being an oppressive nasty stench. Generally, I want to save bad smells for evoking that something is sick/wrong. Fantasy is great with symbolism, and I like using it to the fullest extent.
That's my take anyways. I'm not here to try and make something "realistic" in a fantasy game. I smack my players for trying to use modern scientific principles in a game too.
That's my take anyways. I'm not here to try and make something "realistic" in a fantasy game. I smack my players for trying to use modern scientific principles in a game too.
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