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Stipend for PCs with Inherent Bonuses - Paragon Tier
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<blockquote data-quote="rangda" data-source="post: 6106628" data-attributes="member: 86125"><p>I am running a heavily modified 4e for my game including inherent bonuses. However I've also changed the money curve so my values may not match your values. I did this for a few reasons:</p><p></p><ol> <li data-xf-list-type="ol">With inherent bonuses, magic items never fall off the back end. A magic weapon is just bringing powers/properties to the table, so if you get a magic weapon @L1 you could still theoretically use that same item at level 30. This means the party needs a lot fewer magic items.</li> <li data-xf-list-type="ol">I wanted to change the gp math in 4e which in my mind is absurd. I don't want PC's running around with enough money to buy large countries. I don't even want them running around with enough money to buy a castle, unless that is what they want to do and they make it a priority over other goals. So in my game the gold piece is a useful unit of currency all the way through level 30.</li> </ol><p></p><p>I accomplished #1 by lowering the # of magic items the party gets per level (and thus their Z allowance money). I accomplished #2 by using the RAW L10 gp costs as my L30 gp costs, and banding items every 3 levels. So my L1-3 items cost RAW L1 prices, my L4-6 cost RAW L2, etc. Rituals are hell as the prices are a mess and I make it up as we go along.</p><p></p><p>I've attached my house rules so you can see my math if you like, maybe it will help you out.</p></blockquote><p></p>
[QUOTE="rangda, post: 6106628, member: 86125"] I am running a heavily modified 4e for my game including inherent bonuses. However I've also changed the money curve so my values may not match your values. I did this for a few reasons: [LIST=1] [*]With inherent bonuses, magic items never fall off the back end. A magic weapon is just bringing powers/properties to the table, so if you get a magic weapon @L1 you could still theoretically use that same item at level 30. This means the party needs a lot fewer magic items. [*]I wanted to change the gp math in 4e which in my mind is absurd. I don't want PC's running around with enough money to buy large countries. I don't even want them running around with enough money to buy a castle, unless that is what they want to do and they make it a priority over other goals. So in my game the gold piece is a useful unit of currency all the way through level 30. [/LIST] I accomplished #1 by lowering the # of magic items the party gets per level (and thus their Z allowance money). I accomplished #2 by using the RAW L10 gp costs as my L30 gp costs, and banding items every 3 levels. So my L1-3 items cost RAW L1 prices, my L4-6 cost RAW L2, etc. Rituals are hell as the prices are a mess and I make it up as we go along. I've attached my house rules so you can see my math if you like, maybe it will help you out. [/QUOTE]
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Stipend for PCs with Inherent Bonuses - Paragon Tier
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