Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Stocking up on cheap magic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storyteller01" data-source="post: 2304224" data-attributes="member: 20931"><p>Ditto. I tend to treat magic as a limited commodity (how many people do you know would willingly have the life sucked out of them to mass produce an item [sweat shops and factory sweat doesn't count <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />]). Until magic can be harnessed, it'll remain that way. </p><p></p><p>It's the same IRL: the tech for cell phones is over 50 years old, but its only within the last 10 or so that businesses have managed to profit from it. Profit=reduced cost (if the company invests back into itself)=greater availablitiy.</p><p></p><p>I also make it hard to find someone who can make such items. It doesn't take a spellcaster to run a church, and the diety probably doesn't want said cleric sitting around making items. The gods also tend to frown onwasting their power for profit unless the church is in dire straits. Going to the church for a potion doesn't mean slapping down some gold and getting a potion; it means doing the church a favor.</p><p></p><p>Wizards tend to be cloistered for good reason, and few reach levels beyond 10 (retirement or accidents). That in and of itself limits items available. Those items that are prefabricated are either stolen or recently bought. Either item will be MUCH more expensive. </p><p></p><p>I prefer to watch my players think. Abundant magic without cost (or at least thought to what it cost the caster) just makes things too easy. Even our current tech level requires that we think about resources, balance, & consequences (how will I aqcuire feul? How will I power this object?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Storyteller01, post: 2304224, member: 20931"] Ditto. I tend to treat magic as a limited commodity (how many people do you know would willingly have the life sucked out of them to mass produce an item [sweat shops and factory sweat doesn't count :)]). Until magic can be harnessed, it'll remain that way. It's the same IRL: the tech for cell phones is over 50 years old, but its only within the last 10 or so that businesses have managed to profit from it. Profit=reduced cost (if the company invests back into itself)=greater availablitiy. I also make it hard to find someone who can make such items. It doesn't take a spellcaster to run a church, and the diety probably doesn't want said cleric sitting around making items. The gods also tend to frown onwasting their power for profit unless the church is in dire straits. Going to the church for a potion doesn't mean slapping down some gold and getting a potion; it means doing the church a favor. Wizards tend to be cloistered for good reason, and few reach levels beyond 10 (retirement or accidents). That in and of itself limits items available. Those items that are prefabricated are either stolen or recently bought. Either item will be MUCH more expensive. I prefer to watch my players think. Abundant magic without cost (or at least thought to what it cost the caster) just makes things too easy. Even our current tech level requires that we think about resources, balance, & consequences (how will I aqcuire feul? How will I power this object?:) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Stocking up on cheap magic
Top