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Stonefist Academy - 3.5 D&D - OOC - Recruiting Closed
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<blockquote data-quote="Axel" data-source="post: 5648609" data-attributes="member: 93196"><p>First up! Put here for vetting and checking prior to sticking him into the Student Roster. Background and other non-crunchies is still WIP.</p><p> </p><p>A few notes before you get anywhere:</p><p>1. I know Fighter is considered underpowered. I don't care, and avoid "munchiknism" wherever I can.</p><p>2. I know my level 1 feats are ordinary. The why will come out in Olek's background.</p><p>3. Pious Defence is on p86 of Complete Divine. DM's discretion on how it will work. FtF, if this is too much effort let me know and I will substitute for Power Attack.</p><p>4. Seems like a PF character sheet. Have noted areas where there is conflict, as I thougt this was a D&D 3.5 game. Happy to play PF though!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>So, here we go.</p><p>[sblock=Olek Hammerblow]</p><p>[sblock=Game Info]</p><p>Race: Dwarf</p><p>Class: Fighter</p><p>Level: 1</p><p>Alignment: Lawful Good</p><p>Languages: Common, Dwarven</p><p>Deity: Moradin the All Father[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 17 (+3)</p><p> </p><p>DEX: 11 (+0)</p><p>CON: 16 (+3)</p><p>INT: 10 (+0)</p><p>WIS: 14 (+2)</p><p>CHA: 7 (-2)[/sblock]</p><p>[sblock=Combat]</p><p>HP: 13 = [1d10 + 3] <<+ 0 (favored class bonus) Holdover from PF character </p><p>sheet??>></p><p>AC: 14 (18*) = 10 + 4 (armour) + 4* (vs giants, racial)</p><p>AC Touch: 10 (14*) = 10 + 4* (vs giants, racial)</p><p>AC Flatfooted: 14 = 10 + 4 (armor)</p><p>INIT: +0 = +0</p><p>BAB: +1 = +1 (Fighter 1)</p><p>CMB: +0 = +0 (STR) + 0 (BAB) <<Another PF holdover?>></p><p>CMD: 00 = 10 + 0 (STR) + 0 (DEX) + 0 (BAB) <<PF holdover??>></p><p>Fort: +5* = +2 (base) + 3 (Con) + 2* (racial vs poison)</p><p>Reflex: +0 = +0 (base) + 0 (Dex)</p><p>Will: +2 = +0 (base) + 2 (Wis)</p><p>Speed: 20'</p><p>Damage Reduction: 0</p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats]</p><p>NOTE: +1 racial bonus to hit all orcs and goblinoids not included in stats </p><p>below</p><p>Greataxe(melee): +5 = +1 (BAB) + 3 (STR) + 1 (feat)/ DMG = 1d12+4(S), CRIT = </p><p>20x3</p><p>Warhammer(melee): +4 = +1 (BAB) + 3 (STR) / DMG = 1d8+3(S), CRIT = 20x3</p><p>Spiked gauntlet (melee): +4 = +1 (BAB) + 3 (STR) / DMG = 1d4+3(S), CRIT = </p><p>20x2</p><p>Light Crossbow(missile): +1 = +1 (BAB) / DMG = 1d10, CRIT = 19-20x2, range </p><p>increment = 80'</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 Con, -2 Cha. Already included above.</p><p>Medium size.</p><p>20' movement. Never reduced for armour or encumberance.</p><p>Darkvision (60')</p><p>Stonecunning. +2 to Search checks to notice unusual stonework; intuit depth </p><p>underground; notice unusual stonework passively if within 10'.</p><p>Dwarven Waraxes and Dwarven Urgoshes are martial weapons. </p><p>+4 bonus to resist being bull-rushed or tripped if standing on the ground.</p><p>+2 racial bonus to saves vs poisons.</p><p>+2 racial bonus to saves vs spells and spell-like effects.</p><p>+1 racial bonus to attack rolls vs orcs and goblinoids.</p><p>+4 dodge bonus to AC vs giant-type monsters.</p><p>+2 racial bonus to Appraise checks related to stone or metal items.</p><p>+2 racial bonus to Craft checks related to stone or metal items.</p><p>Automatically known Dwarven language.</p><p>Favoured class: Fighter.</p><p>[/sblock]</p><p>[sblock=Class Features]</p><p>Bonus Feat (Fighter 1)[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Level 1: Pious Defence. Expend 1 faith point to cause an attack that would </p><p>otherwise reduce character to <1 HP to do half damage.</p><p>Remaining Faith Points: 4</p><p>Bonus Feat (Fighter 1): Weapon Focus (Greataxe). +1 to hit with Greataxe.</p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 2/level (x4 for level 1) = 8 points</p><p>Max Ranks: 4 </p><p>ACP: -4 (Scale Mail)</p><p>[sblock=Skills]</p><p>[code]</p><p>Total Skill Ability Rank Misc Misc ACP Stat</p><p>+0* = Appraise +0 +0 +2* +0 -- INT</p><p>-4 = Balance +0 +0 +0 +0 -4 DEX </p><p>-2 = Bluff -2 +0 +0 +0 -- CHA</p><p>+3 = ()Climb +3 +0 +0 +0 +0 STR</p><p>+3 = Concentration +3 +0 +0 +0 -- CON</p><p>+4 = ()Craft: Weaponsmithing +0 +2 +2 +0 -- INT</p><p>+0 = Decipher Script^ +0 +0 +0 +0 -- INT</p><p>-2 = Diplomacy -2 +0 +0 +0 -- CHA</p><p>+0 = Disable Device^ +0 +0 +0 +0 -- DEX</p><p>-2 = Disguise -2 +0 +0 +0 -- CHA</p><p>-4 = Escape Artist +0 +0 +0 +0 -4 DEX</p><p>+0 = Forgery +0 +0 +0 +0 -- INT</p><p>-2 = Gather Information -2 +0 +0 +0 -- CHA</p><p>-2 = ()Handle Animal^ -2 +0 +0 +0 -- CHA</p><p>+2 = Heal +2 +0 +0 +0 -- WIS</p><p>-4 = Hide +0 +0 +0 +0 -4 DEX</p><p>-2 = ()Intimidate -2 +0 +0 +0 -- CHA</p><p>-1 = ()Jump +3 +0 +0 +0 -4 STR</p><p>+0 = Knowledge:Arcana^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Arch&Engn^+0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Dungeons^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Geography^+0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:History^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Local^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Nature^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Nobility^ +0 +0 +0 +0 -- INT</p><p>+2 = Knowledge:Religion^ +0 +2 +0 +0 -- INT</p><p>+0 = Knowledge:Planes^ +0 +0 +0 +0 -- INT</p><p>+0 = Listen +0 +0 +0 +0 -- INT</p><p>+0 = Move Silently +0 +0 +0 +0 -- DEX</p><p>+0 = Open Locks^ +0 +0 +0 +0 -- DEX</p><p>+0 = Perform: Storytelling -2 +2 +0 +0 -- CHA</p><p>+2 = Profession^ +2 +0 +0 +0 -- WIS</p><p>+0 = ()Ride +0 +0 +0 +0 -- DEX</p><p>+2 = Sense Motive +2 +0 +0 +0 -- WIS</p><p>-4 = Sleight of Hand^ +0 +0 +0 +0 -4 DEX</p><p>+0 = Spellcraft^ +0 +0 +0 +0 -- INT</p><p>+2 = Spot +2 +0 +0 +0 -- WIS</p><p>+2 = Survival +2 +0 +0 +0 -- WIS</p><p>-5 = ()Swim +3 +0 +0 +0 -8* STR</p><p>-4 = Tumble^ +0 +0 +0 +0 -4 DEX</p><p>-2 = Use Magic Device^ -2 +0 +0 +0 -- CHA</p><p>+0 = Use Rope +0 +0 +0 +0 -- DEX[/code]</p><p>() = class skill</p><p>^ = trained only</p><p>* = double ACP</p><p>[/sblock]</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Scale Mail 30 30</p><p>Greataxe 25 12</p><p>Warhammer 12 5</p><p>Light Crossbow 35 4</p><p> - 20 Bolts 2 2</p><p>Spiked Gauntlets 5 1</p><p>Backpack 2 2</p><p>Bedroll 0.1 5</p><p>Rope (50', hemp) 1 10</p><p>Grappling Hook 1 4</p><p>Belt Pouch 1 0.5</p><p>Trail Rations x7 3.5 7</p><p>Waterskin 1 4</p><p>Signet Ring 5 -</p><p>Oil Flask x3 0.3 3</p><p>Acid Flask 10 1</p><p>Flint & Steel 1 -</p><p> </p><p>[/code]Treasure: 0gp, 1sp, 0cp </p><p>Gems:</p><p>Total weight carried: 90.5 lbs (medium), ACP: -3</p><p>Armour: 30</p><p>Weapons: 24</p><p>Gear: 36.5</p><p>Maximum weight possible: 260 lbs[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 54</p><p>Height: 4'4"</p><p>Weight: 141 lbs</p><p>Hair Color: Black</p><p>Eye Color: Green</p><p>Skin Color: Dark brown/earthy</p><p>Appearance: Muscular and stocky. Slight pot belly. Bearded.</p><p>Deamenaor: Devoutly religous. Concerned with personal and clan honour. [/sblock] </p><p>[sblock=Background]... [/sblock]</p><p>[sblock=Adventure Log] None yet[/sblock]</p><p>[sblock=Level Ups] N/A only first level[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Axel, post: 5648609, member: 93196"] First up! Put here for vetting and checking prior to sticking him into the Student Roster. Background and other non-crunchies is still WIP. A few notes before you get anywhere: 1. I know Fighter is considered underpowered. I don't care, and avoid "munchiknism" wherever I can. 2. I know my level 1 feats are ordinary. The why will come out in Olek's background. 3. Pious Defence is on p86 of Complete Divine. DM's discretion on how it will work. FtF, if this is too much effort let me know and I will substitute for Power Attack. 4. Seems like a PF character sheet. Have noted areas where there is conflict, as I thougt this was a D&D 3.5 game. Happy to play PF though!! :) So, here we go. [sblock=Olek Hammerblow] [sblock=Game Info] Race: Dwarf Class: Fighter Level: 1 Alignment: Lawful Good Languages: Common, Dwarven Deity: Moradin the All Father[/sblock] [sblock=Abilities] STR: 17 (+3) DEX: 11 (+0) CON: 16 (+3) INT: 10 (+0) WIS: 14 (+2) CHA: 7 (-2)[/sblock] [sblock=Combat] HP: 13 = [1d10 + 3] <<+ 0 (favored class bonus) Holdover from PF character sheet??>> AC: 14 (18*) = 10 + 4 (armour) + 4* (vs giants, racial) AC Touch: 10 (14*) = 10 + 4* (vs giants, racial) AC Flatfooted: 14 = 10 + 4 (armor) INIT: +0 = +0 BAB: +1 = +1 (Fighter 1) CMB: +0 = +0 (STR) + 0 (BAB) <<Another PF holdover?>> CMD: 00 = 10 + 0 (STR) + 0 (DEX) + 0 (BAB) <<PF holdover??>> Fort: +5* = +2 (base) + 3 (Con) + 2* (racial vs poison) Reflex: +0 = +0 (base) + 0 (Dex) Will: +2 = +0 (base) + 2 (Wis) Speed: 20' Damage Reduction: 0 Spell Resistance: 0[/sblock] [sblock=Weapon Stats] NOTE: +1 racial bonus to hit all orcs and goblinoids not included in stats below Greataxe(melee): +5 = +1 (BAB) + 3 (STR) + 1 (feat)/ DMG = 1d12+4(S), CRIT = 20x3 Warhammer(melee): +4 = +1 (BAB) + 3 (STR) / DMG = 1d8+3(S), CRIT = 20x3 Spiked gauntlet (melee): +4 = +1 (BAB) + 3 (STR) / DMG = 1d4+3(S), CRIT = 20x2 Light Crossbow(missile): +1 = +1 (BAB) / DMG = 1d10, CRIT = 19-20x2, range increment = 80' [/sblock] [sblock=Racial Traits] +2 Con, -2 Cha. Already included above. Medium size. 20' movement. Never reduced for armour or encumberance. Darkvision (60') Stonecunning. +2 to Search checks to notice unusual stonework; intuit depth underground; notice unusual stonework passively if within 10'. Dwarven Waraxes and Dwarven Urgoshes are martial weapons. +4 bonus to resist being bull-rushed or tripped if standing on the ground. +2 racial bonus to saves vs poisons. +2 racial bonus to saves vs spells and spell-like effects. +1 racial bonus to attack rolls vs orcs and goblinoids. +4 dodge bonus to AC vs giant-type monsters. +2 racial bonus to Appraise checks related to stone or metal items. +2 racial bonus to Craft checks related to stone or metal items. Automatically known Dwarven language. Favoured class: Fighter. [/sblock] [sblock=Class Features] Bonus Feat (Fighter 1)[/sblock] [sblock=Feats & Traits] Level 1: Pious Defence. Expend 1 faith point to cause an attack that would otherwise reduce character to <1 HP to do half damage. Remaining Faith Points: 4 Bonus Feat (Fighter 1): Weapon Focus (Greataxe). +1 to hit with Greataxe. [/sblock] [sblock=Skills] Skill Ranks: 2/level (x4 for level 1) = 8 points Max Ranks: 4 ACP: -4 (Scale Mail) [sblock=Skills] [code] Total Skill Ability Rank Misc Misc ACP Stat +0* = Appraise +0 +0 +2* +0 -- INT -4 = Balance +0 +0 +0 +0 -4 DEX -2 = Bluff -2 +0 +0 +0 -- CHA +3 = ()Climb +3 +0 +0 +0 +0 STR +3 = Concentration +3 +0 +0 +0 -- CON +4 = ()Craft: Weaponsmithing +0 +2 +2 +0 -- INT +0 = Decipher Script^ +0 +0 +0 +0 -- INT -2 = Diplomacy -2 +0 +0 +0 -- CHA +0 = Disable Device^ +0 +0 +0 +0 -- DEX -2 = Disguise -2 +0 +0 +0 -- CHA -4 = Escape Artist +0 +0 +0 +0 -4 DEX +0 = Forgery +0 +0 +0 +0 -- INT -2 = Gather Information -2 +0 +0 +0 -- CHA -2 = ()Handle Animal^ -2 +0 +0 +0 -- CHA +2 = Heal +2 +0 +0 +0 -- WIS -4 = Hide +0 +0 +0 +0 -4 DEX -2 = ()Intimidate -2 +0 +0 +0 -- CHA -1 = ()Jump +3 +0 +0 +0 -4 STR +0 = Knowledge:Arcana^ +0 +0 +0 +0 -- INT +0 = Knowledge:Arch&Engn^+0 +0 +0 +0 -- INT +0 = Knowledge:Dungeons^ +0 +0 +0 +0 -- INT +0 = Knowledge:Geography^+0 +0 +0 +0 -- INT +0 = Knowledge:History^ +0 +0 +0 +0 -- INT +0 = Knowledge:Local^ +0 +0 +0 +0 -- INT +0 = Knowledge:Nature^ +0 +0 +0 +0 -- INT +0 = Knowledge:Nobility^ +0 +0 +0 +0 -- INT +2 = Knowledge:Religion^ +0 +2 +0 +0 -- INT +0 = Knowledge:Planes^ +0 +0 +0 +0 -- INT +0 = Listen +0 +0 +0 +0 -- INT +0 = Move Silently +0 +0 +0 +0 -- DEX +0 = Open Locks^ +0 +0 +0 +0 -- DEX +0 = Perform: Storytelling -2 +2 +0 +0 -- CHA +2 = Profession^ +2 +0 +0 +0 -- WIS +0 = ()Ride +0 +0 +0 +0 -- DEX +2 = Sense Motive +2 +0 +0 +0 -- WIS -4 = Sleight of Hand^ +0 +0 +0 +0 -4 DEX +0 = Spellcraft^ +0 +0 +0 +0 -- INT +2 = Spot +2 +0 +0 +0 -- WIS +2 = Survival +2 +0 +0 +0 -- WIS -5 = ()Swim +3 +0 +0 +0 -8* STR -4 = Tumble^ +0 +0 +0 +0 -4 DEX -2 = Use Magic Device^ -2 +0 +0 +0 -- CHA +0 = Use Rope +0 +0 +0 +0 -- DEX[/code] () = class skill ^ = trained only * = double ACP [/sblock] [/sblock] [sblock=Equipment] [code] Equipment Cost Weight Scale Mail 30 30 Greataxe 25 12 Warhammer 12 5 Light Crossbow 35 4 - 20 Bolts 2 2 Spiked Gauntlets 5 1 Backpack 2 2 Bedroll 0.1 5 Rope (50', hemp) 1 10 Grappling Hook 1 4 Belt Pouch 1 0.5 Trail Rations x7 3.5 7 Waterskin 1 4 Signet Ring 5 - Oil Flask x3 0.3 3 Acid Flask 10 1 Flint & Steel 1 - [/code]Treasure: 0gp, 1sp, 0cp Gems: Total weight carried: 90.5 lbs (medium), ACP: -3 Armour: 30 Weapons: 24 Gear: 36.5 Maximum weight possible: 260 lbs[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 54 Height: 4'4" Weight: 141 lbs Hair Color: Black Eye Color: Green Skin Color: Dark brown/earthy Appearance: Muscular and stocky. Slight pot belly. Bearded. Deamenaor: Devoutly religous. Concerned with personal and clan honour. [/sblock] [sblock=Background]... [/sblock] [sblock=Adventure Log] None yet[/sblock] [sblock=Level Ups] N/A only first level[/sblock] [/sblock] [/QUOTE]
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