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Stonefist Academy - 3.5 D&D - OOC - Recruiting Closed
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<blockquote data-quote="Dragonwriter" data-source="post: 5648715" data-attributes="member: 54988"><p>Admittedly, I can certainly be the same way. What's worse, I usually come across (at least in person, I can't really speak to my writing) as arrogant. It's a family trait and I fight it with every fiber of my being! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> You might notice some of my posts have a little disclaimer regarding tone or intent, and this is precisely because I know text can be read in a myriad of ways and tone can be applied by the reader. There's plenty of times I've gone back before posting and changed things around to avoid coming off the wrong way.</p><p></p><p>And really, I don't mind your style, especially as you have the good grace to debate and accept another viewpoint even if you don't agree with it. I deal with people with strong opinions and quite poor tact on a regular basis, just within my family. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p> </p><p></p><p></p><p>I think everyone makes an unintentionally weak character at some point. And it's especially easy in 3.x, if you don't have someone lending you a hand or pointing things out. That Mounted Archery one... ouch. And that comes from a misunderstanding about the game (which actually leads me to a question, below). Really, lots of issues can be traced back to such an origin.</p><p> </p><p></p><p></p><p>I know exactly what you mean. I think it was just using the "munchkin" term when referring to choosing a weaker class intentionally. Like I mentioned, it's usually a derogatory term IME, and the way you phrased it made it sound like any optimizer was a dirty munchkin. Being an optimizer, I didn't much care for the insinuation! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> (Even if it wasn't intentional.)</p><p> </p><p></p><p></p><p>I don't think you'll run into that too much around here... There are some who would do such a thing, but they tend to hang in the Rules Forum specifically. I'm not sure about the others, but I do have a fair bit of experience with CharOp. I try to keep things phrased reasonably and I always keep the spirit and style forefront in my suggestions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If you want suggestions, I will happily provide some, especially with more info of how you see Olek, his style and his personality.</p><p></p><p>As to the question I mentioned...</p><p></p><p>How do you expect to set the rate of advancement/XP, Fangor?</p><p></p><p>BTW, I think I'd like the story/plot portion. I'm currently leaning towards a Halfling knife-fighter with the Swashbuckler levels, but that may change, as he'd be doing all of 1d3 damage a hit, on the front lines for a few levels. After level 3, damage would jump a fair bit, and accuracy would never really be an issue, but the lack of damage could unfairly gimp the party.</p><p>Heck, I might take some Fighter levels myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5648715, member: 54988"] Admittedly, I can certainly be the same way. What's worse, I usually come across (at least in person, I can't really speak to my writing) as arrogant. It's a family trait and I fight it with every fiber of my being! :p You might notice some of my posts have a little disclaimer regarding tone or intent, and this is precisely because I know text can be read in a myriad of ways and tone can be applied by the reader. There's plenty of times I've gone back before posting and changed things around to avoid coming off the wrong way. And really, I don't mind your style, especially as you have the good grace to debate and accept another viewpoint even if you don't agree with it. I deal with people with strong opinions and quite poor tact on a regular basis, just within my family. :lol: I think everyone makes an unintentionally weak character at some point. And it's especially easy in 3.x, if you don't have someone lending you a hand or pointing things out. That Mounted Archery one... ouch. And that comes from a misunderstanding about the game (which actually leads me to a question, below). Really, lots of issues can be traced back to such an origin. I know exactly what you mean. I think it was just using the "munchkin" term when referring to choosing a weaker class intentionally. Like I mentioned, it's usually a derogatory term IME, and the way you phrased it made it sound like any optimizer was a dirty munchkin. Being an optimizer, I didn't much care for the insinuation! :lol: (Even if it wasn't intentional.) I don't think you'll run into that too much around here... There are some who would do such a thing, but they tend to hang in the Rules Forum specifically. I'm not sure about the others, but I do have a fair bit of experience with CharOp. I try to keep things phrased reasonably and I always keep the spirit and style forefront in my suggestions. :) If you want suggestions, I will happily provide some, especially with more info of how you see Olek, his style and his personality. As to the question I mentioned... How do you expect to set the rate of advancement/XP, Fangor? BTW, I think I'd like the story/plot portion. I'm currently leaning towards a Halfling knife-fighter with the Swashbuckler levels, but that may change, as he'd be doing all of 1d3 damage a hit, on the front lines for a few levels. After level 3, damage would jump a fair bit, and accuracy would never really be an issue, but the lack of damage could unfairly gimp the party. Heck, I might take some Fighter levels myself. ;) [/QUOTE]
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