Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Stonefist Academy - 3.5 D&D - OOC - Recruiting Closed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fangor the Fierce" data-source="post: 5648755" data-attributes="member: 17100"><p>I am sure this is due to the slow pace of PbP that this question is always brought up.  Personally, if I don't get a character leveling on a decent basis, I tend to forget what his concept was, why he was going a certain route, and sometimes lose interest in the character.  That said, this should not be one of those times.  I will probably use a different approach.  I like handing out XP for encounters/combat.  I also like to hand out bonus xp for general role playing and interaction and off the wall thinking to a solution to a problem.  Remember, not everything should be handled with combat.  Lastly, I would like to have the characters appropriate to the jobs they have choices on at the Academy.</p><p></p><p>XP will be given on encounters</p><p>XP will also be given for role playing / participation </p><p>XP will be given on occasions where the group needs the extra push to be at an appropriate level for the campaign</p><p></p><p>This should balance out XP allotment on a regular basis.  Note, participation/role playing is just that.  If you contribute to the world, as this is home brew, then it only helps everyone else out.  If the posts from a character are short, no substance to them, and generally lacking in depth, then less XP will be given.  Keep in mind, this doesn't mean that some 4 paragraph post will be gaining extra XP.  A simple post with some effort is all that is really needed.  I just want to see some effort, which I have seen already from most of the people signed up on this already.</p><p></p><p></p><p></p><p>Deity is not that important on this campaign.  As for orcs being a useful pick for favored enemy, I would say yes.  This will be a mix of dungeon crawling, outdoor adventures, and at times  some traveling to and from places.  Plenty of room for pretty much any class and concept to be utilized.  Some of these are pre-made adventures/modules.  Some of them are home brew.  They list an appropriate range of adventure level, so I will only list those that are possible at your character levels.  If you want something harder, then prepare for the consequences.  Death is possible as a character.  </p><p></p><p>Lastly, for those interested in the special item, it will more than likely be a tattoo.  That way, should you ever be without your gear, you have at least ONE thing working for you.  The tattoo will be part of the induction to the Academy, once you get underway.  That gives me time to get your backgrounds sorted and design the features of the tattoo for first level.  It will grow with you, and tailored to HOW you level up.</p></blockquote><p></p>
[QUOTE="Fangor the Fierce, post: 5648755, member: 17100"] I am sure this is due to the slow pace of PbP that this question is always brought up. Personally, if I don't get a character leveling on a decent basis, I tend to forget what his concept was, why he was going a certain route, and sometimes lose interest in the character. That said, this should not be one of those times. I will probably use a different approach. I like handing out XP for encounters/combat. I also like to hand out bonus xp for general role playing and interaction and off the wall thinking to a solution to a problem. Remember, not everything should be handled with combat. Lastly, I would like to have the characters appropriate to the jobs they have choices on at the Academy. XP will be given on encounters XP will also be given for role playing / participation XP will be given on occasions where the group needs the extra push to be at an appropriate level for the campaign This should balance out XP allotment on a regular basis. Note, participation/role playing is just that. If you contribute to the world, as this is home brew, then it only helps everyone else out. If the posts from a character are short, no substance to them, and generally lacking in depth, then less XP will be given. Keep in mind, this doesn't mean that some 4 paragraph post will be gaining extra XP. A simple post with some effort is all that is really needed. I just want to see some effort, which I have seen already from most of the people signed up on this already. Deity is not that important on this campaign. As for orcs being a useful pick for favored enemy, I would say yes. This will be a mix of dungeon crawling, outdoor adventures, and at times some traveling to and from places. Plenty of room for pretty much any class and concept to be utilized. Some of these are pre-made adventures/modules. Some of them are home brew. They list an appropriate range of adventure level, so I will only list those that are possible at your character levels. If you want something harder, then prepare for the consequences. Death is possible as a character. Lastly, for those interested in the special item, it will more than likely be a tattoo. That way, should you ever be without your gear, you have at least ONE thing working for you. The tattoo will be part of the induction to the Academy, once you get underway. That gives me time to get your backgrounds sorted and design the features of the tattoo for first level. It will grow with you, and tailored to HOW you level up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Stonefist Academy - 3.5 D&D - OOC - Recruiting Closed
Top